I won't say I'm surprised by your argument. Electric fence and fan help to survive, and mines and stakes - to kill. Don't confuse these.I'll try to create a poll, but I doubt there will be enough people to take part to be sure of their impartiality. And no. Returning to the previous post. If earlier the number of zombies you could kill was limited and it didn't matter whether you slowed down their appearance or not, now the faster you kill zombies, the faster new ones appear, thus the number of zombies from which you began to receive experience after the update increased. If you think that by blowing up a bunch of mines, you instantly get a bunch of new zombies from which you can collect experience, then yes, it will be a freebie. It's great that I came to this idea, but this only works if the number of zombies during the blood moon is really unlimited. In this case, I would like the amount of experience from missions to be increased, and then remove the experience from killing zombies during the blood moon. Then all means of killing will be equal.