max out your perception, pain tolerance and armor, get a shotgun with full mod slots and fill em, I had the same prob before and i can pretty much clear anything now, still need to avoid getting cornered thoughI am level 104 and I have that mod in my shotgun. I can't go into any poi now because it is certain death. such a shame, all these lovely dungeons and because so many irradiated zombies spawn, I simply can't kill them. Don't know what I am doing wrong, but if my mod is working, the difference is not noticeable to me. I may have to go back to A16 just to play the game![]()
Is that the 7DTD version of "Hold my beer" ?Have one of your party members carry my rad dampener..
More like "I'll hold your earrings".Is that the 7DTD version of "Hold my beer" ?
Hmmm interesting.More like "I'll hold your earrings".
No, simple device that when held kills their Regen in a 30 block area. Unfortunately, the person holding it has to be protected.![]()
I am doing big POI's trying to lure 1 by 1 with my steel arrows and rad remover among other mods. Also "must have" perk is Boom Headshot 4/5 so you see some heads exploding on first shot. So perception at 7-8 and boom headshot at 4 and aim for the head. Works great unless you wake them all up and than its best you dance out of the way.I am level 104 and I have that mod in my shotgun. I can't go into any poi now because it is certain death. such a shame, all these lovely dungeons and because so many irradiated zombies spawn, I simply can't kill them. Don't know what I am doing wrong, but if my mod is working, the difference is not noticeable to me. I may have to go back to A16 just to play the game![]()
Same problem with Ferals. The "mutations" on the Zombies is ridiculous how fast the game start scaling enemies with you level a bit too fast.Honestly i feel they need to tweek the spawns a bit... im fine for adding ferals into the mix, but keep the irradiated and cop zombies at specific intervals in the pool. at key points in the POI's journey. the rad zombies lose there OH ♥♥♥♥ feeling when they are a dime a dozen.
Nice idea, but unfortunately I play single player. I wish there was some way to tone down the number of irradiated zombies in the POI's. There are just too many of them and I dont enjoy it any more.More like "I'll hold your earrings".
No, simple device that when held kills their Regen in a 30 block area. Unfortunately, the person holding it has to be protected.![]()
While it won't help with the numbers , use the option to make all zombies, including ferals, to walk.Nice idea, but unfortunately I play single player. I wish there was some way to tone down the number of irradiated zombies in the POI's. There are just too many of them and I dont enjoy it any more.
The mod disables the regeneration of the radiated zombies for a certain amount of time if you hit them with the weapon. I think it's 90 seconds. But I think the post is not about the mod in the game but a mod for the game to reduce the amount of radioactive zombies.What does the mod do specifically? The only time it's dropped for me, it was bugged.
-Morloc