deadbolt
New member
Good morning,
Thank you for taking the time to create this mod. My server is however receiving this error from this mod:
2023-12-14T06:04:52 26.676 WRN Type:RequirementItemTier, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null is missing the UnityEngine.Scripting.Preserve attribute, this will fail on consoles
2023-12-14T06:04:52 26.676 WRN Type:RequirementItemTier, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null is missing the UnityEngine.Scripting.Preserve attribute, this will fail on consoles
2023-12-14T06:04:52 26.676 WRN Type:RequirementItemTier, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null is missing the UnityEngine.Scripting.Preserve attribute, this will fail on consoles
2023-12-14T06:04:52 26.676 WRN Type:RequirementItemTier, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null is missing the UnityEngine.Scripting.Preserve attribute, this will fail on consoles
2023-12-14T06:04:52 26.676 WRN Type:RequirementItemTier, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null is missing the UnityEngine.Scripting.Preserve attribute, this will fail on consoles
2023-12-14T06:04:52 26.676 WRN Type:RequirementItemTier, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null is missing the UnityEngine.Scripting.Preserve attribute, this will fail on consoles
Are there any suggestions on how to fix this? The warning did not exist before I installed the custom weapons. Will this effect server performance?
Thanks in advance!
Thank you for taking the time to create this mod. My server is however receiving this error from this mod:
2023-12-14T06:04:52 26.676 WRN Type:RequirementItemTier, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null is missing the UnityEngine.Scripting.Preserve attribute, this will fail on consoles
2023-12-14T06:04:52 26.676 WRN Type:RequirementItemTier, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null is missing the UnityEngine.Scripting.Preserve attribute, this will fail on consoles
2023-12-14T06:04:52 26.676 WRN Type:RequirementItemTier, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null is missing the UnityEngine.Scripting.Preserve attribute, this will fail on consoles
2023-12-14T06:04:52 26.676 WRN Type:RequirementItemTier, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null is missing the UnityEngine.Scripting.Preserve attribute, this will fail on consoles
2023-12-14T06:04:52 26.676 WRN Type:RequirementItemTier, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null is missing the UnityEngine.Scripting.Preserve attribute, this will fail on consoles
2023-12-14T06:04:52 26.676 WRN Type:RequirementItemTier, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null is missing the UnityEngine.Scripting.Preserve attribute, this will fail on consoles
Are there any suggestions on how to fix this? The warning did not exist before I installed the custom weapons. Will this effect server performance?
Thanks in advance!