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(A21) Preppocalypse

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Do you mean one of the special drinks that provide some kind of player buff? Which one are you describing?

 
Pushed a small probability update:

- The chance to find a Catfish in the Fish Trap has increased, as the reality of finding one has not been adequate since the list of items is quite long.
- The chance to find a Grown Chicken has also been increased since the need for feathers and eggs is low since nests recover after a few days.

 
Pushed a small update:

1. Recipe Crafting Times

- A21 handles crafting times for recipes differently. In some cases the custom craft time is respected. In other cases it needs to be 20% of hoped for value. It is rather chaotic in there and is a reason something like Mushroom Rice was taking over 15 minutes. Things should be more appropriate now.

 
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Here's an update for Preppocalypse:

1. Added an additional Quest opportunity to the load out toolbelt for new players. For players on existing Worlds who plan to update, it is possible to find this Quest in creative mode under 'dev' mode. Search for quest and it'll show the I.V. Stand Icon.

The note explains that we need to place a Prepper Screamer I.V. Stand on a surface and wait for Screamers to appear. Eliminating 100 Screamers brings a reward and lets the Quest loop back to the beginning.

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The Prepper Screamer I.V. Stand can be crafted on the Workbench but needs unlocking at 50/100 with Workstations Crafting Skill.

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Place and the Screamers will appear pretty quickly. The more you place, the more appear.

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This addition is for mid/late game stage. Preppocalypse aims to expand and enhance gameplay for mid/late stages and this additional feature will allow players an additional activity on top of the new high tier Infested Quests, and Preppocalypse Rad+ entities.

 
Do you mean one of the special drinks that provide some kind of player buff? Which one are you describing?
The one that uses the Pepsi can as its texture. Drinking it doesn't seem to do anything. Its just listed as "Tonic".

 
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The one that uses the Pepsi can as its texture. Drinking it doesn't seem to do anything. Its just listed as "Tonic".
Here is a search for Tonic, Drink, and Drug. If you can find the one being referenced as the Pepsi can as its texture, then we can continue to troubleshoot further.

If not, maybe this is a discussion for another mod, if there are any others in the Mods folder at the same time.

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Also how do you use the piglet and fertile egg. do they need to be placed on farm plots that are 9x9 or something?
Grondosos. Tonic, piglets, and fertile eggs are not part of Preppocalypse. Please post these questions and concerns in the mod area which supports them.

 
Here is a small update for Preppocalypse:

1. Preppo POI. This POI can appear in both the Old West and Downtown Tiling System.

It is a T4 with Clear, Fetch, Restore Power, and Infested. It has potential to make a nice player base where permitted.

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It has a very random name of Eduho & Monik Safehouse, whoever they are.

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2. Prepper Bob Trader was move from regular POI folder to Prepper POI folder for organised file management.

3. The RWG Mixer was given a slight update. Since 4 Old West Towns can appear with 'Many' in a Small World (5K and 6K), the number of Tiles was reduced was 6-16 to 6-12 since they can get pretty big. To offset that, Town and Countrytown were slightly increased from 6-8 to 10-12 Tiles across Small to Large Worlds with a similar increase in Many for Towns. This will allow a 5K+ World to receive more POIs within the same size World. This concept was tested in RWG Small World Filler Mod and worked out very well.

 
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Aquí hay una pequeña actualización para Preppocalypse:

1. Preppo POI. Este POI puede aparecer tanto en el Old West como en el Downtown Tiling System.

Es un T4 con Clear, Fetch, Restore Power e Infested. Tiene potencial para hacer una buena base de jugadores donde esté permitido.





Tiene un nombre muy aleatorio de Eduho & Monik Safehouse, quienquiera que sean.



2. Prepper Bob Trader se movió de la carpeta POI normal a la carpeta Prepper POI para la gestión organizada de archivos.

3. El mezclador RWG recibió una ligera actualización. Dado que 4 Old West Towns pueden aparecer con 'Many' en un mundo pequeño (5K y 6K), el número de fichas se redujo de 6-16 a 6-12, ya que pueden llegar a ser bastante grandes. Para compensar eso, Town y Countrytown se incrementaron ligeramente de 6-8 a 10-12 fichas en mundos pequeños a grandes con un aumento similar en Many for Towns. Esto permitirá que un mundo 5K+ reciba más POI dentro del mismo tamaño de mundo. Este concepto fue probado en RWG Small World Filler Mod y funcionó muy bien.
Que grande que eres 🙂

 
Hello Guys, 

just installed Preppocalypse and have some UI Problems. 

I have several numbers glitching around my Hotbar. 

Any Ideas how to fix. 

I installed the latest Version. No other Mods in Use. 

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Are you sure there are no other mods being used; in particular UI mods?
The UI for food, water, and other features is neither Vanilla default nor Preppocalypse.

 
Can delete the regeneration of zombies? I met Sledgehammer Tourist on the third day and couldn't kill him at all

 
Can delete the regeneration of zombies? I met Sledgehammer Tourist on the third day and couldn't kill him at all
If it's only 1000hp, you can slowly kill him, but with regeneration, without high dps weapons in the early stages, you can't kill zombies at all

 
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The Sledgehammer Tourist is the second strongest of them all for regeneration, along with a few others.

Visit entityclasses.xml and look for RadiatedRegenAmount. Lowering the number from 9, in the case of Sledgehammer Tourist to 1 or 2 will give him very low Regen amount and allow you to keep up with damage before he recovers.

Consider this though:

- These entities appear quite rarely in the biomes and should not really be challenged until ready. They are there to show they exist.

- They do not appear in POIs until a players' Gamestage is appropriate so there will be no issue when questing unless they come inside from outside.

- They can drop better loot than usual.

- These special zombies use exactly the regeneration as the Radiated versions since they appear around the same time in POIs and Horde Night.

- Using negligible regeneration will make them similar to stronger feral than radiated.

- Using wooden spikes and a weapon is an effective way for a lower GS player to take them down.

 
There has always been the intention to add Preppocalypse specific POIs to give a more custom environment that matches the theme.
Here is another addition to the earlier 'Preppo' POI, but on a grander scale.

Preppo Bunkerlands
This is a T5 POI with T6 upgrade for Infested. It is located in the 'Industrial' area on a 42 x 42 block. Not too many pictures will be shared as it's primarily a bunker based POI with the bulk of activity underground, and that can remain as a surprise.

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It's pretty gloomy down there in some places and gives a sense of being in standby.

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Preppo Bunkerlands is a showcase POI for the 'Preppo Survival Company'. Each room is thematic with sleeping area, kitchen, study area, etc.

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I really like this mod,But I have a question

Does this module turn clear all zombie quests into clear any zombie0/3 quests? Every time I search for the house and start a quests, but the things in the house don't refresh, I have to kill zombies from outside to complete the quests

 
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