Here is a somewhat small update:
1. Preppocalypse Starter Kit
After putting in a couple of play throughs for A21 and reaching level 100, there appears to be quite a change in progression flow compared to A20 due to the predominant need to find magazines. It appears to be very much left to luck based on what trader you'll start at, the type of surrounding POIs, and so on.
As such, some can say the 'grind' is real. I'm all up for a 'challenge' but these two play throughs have surpassed that.
As such here is a small Starter Kit that players will join the World with. It is optional and can be discarded based on personal preferences. For hardcore players, simply disposing of the Starter Kit allows a scenario with no food or water to begin with. For everyone else the contents may be helpful.
The Starter Kit is found in the toolbelt.
It provides a few basic essentials and nothing game changing. Weapons and Tools are restricted to Q1-3.
2. Motorcycle
The motorcycle sees a slightly stronger hop to give better clearance on low obstacles. The increase is less than 10% but assists with 1 block objects.
3. Trader Bob has his own Trader allowance for Vehicle Magazines of 1 - 3 each cycle. After reaching level 75+ on 2 play throughs and still being far from getting higher Tier vehicles, it felt like such magazines were trickling in a touch too slowly regardless of maxing out on Grease Monkey Skills and putting in a lot of looting and questing. Trader Bob's allowance has been increased to a possible 2 - 6 to assist with busy servers with many players all competing for this valued item.
On this occasion 4 appeared, not that I could afford them.