Hey
@khzmusik, big fan, just thought a post an irrelevant comment here if you dont mind, what do u think of the new update that introduced some perma-death mechanics, is it a step in the proper direction towards some realistic survival mechanics like in ur manifesto? I also was wondering if we would ever have a vanilla realistic water or healing system like how u make in ur mods, to be honest I haven't been playing for long, and many new changes they make just breaks my immersion in the game, especially the skill system and now the water one, but I still love 7d2d and was hoping that one day when they hit "gold", whatever the heck that means, we finally have an immersive "realistically plausible" survival game
TL;DR : with new update, Are the Fun Pimps finally reacting to feedback and leaning toward realistic & intuitive survival mechanics instead of grindy ones, and will the mechanic of getting clean/drinkable water in the game, ever be remade into a realistically plausible manner?