Where do you can change the chances for the Bee queen ?
Didn't found an entry at the loot.xml
Birds nest will refill allways, so you allways have enough to loot.
But tree stumps arn't that common, and the Bee queen is very rare.
I know it exist, because i allready found one at a previously try, but none at the current.
Ahh found it at the blocks.xml
<append xpath="/blocks/block[@name='treeMaster']" >
<drop event="Destroy" name="QueenBee" prob=".05" count="1"/>
</append>
Edit:
Some feedback:
- Silencer, when you allready add steampunk vehicles and junk spitter, you should re-add the silencer too.
Special since the 1.silencer is made 1892
https://en.wikipedia.org/wiki/Silencer_(firearms)
- You should remove writeable storage, or adjust the recipe to be inline with the Wild west writeable storage.
- Unless you have further plans with the different chicken parts, they should be merged into chicken meat.
- The time that the tamed brown horse need break is far to long !
Didn't found an entry at the loot.xml
Birds nest will refill allways, so you allways have enough to loot.
But tree stumps arn't that common, and the Bee queen is very rare.
I know it exist, because i allready found one at a previously try, but none at the current.
Ahh found it at the blocks.xml
<append xpath="/blocks/block[@name='treeMaster']" >
<drop event="Destroy" name="QueenBee" prob=".05" count="1"/>
</append>
Edit:
Some feedback:
- Silencer, when you allready add steampunk vehicles and junk spitter, you should re-add the silencer too.
Special since the 1.silencer is made 1892
https://en.wikipedia.org/wiki/Silencer_(firearms)
- You should remove writeable storage, or adjust the recipe to be inline with the Wild west writeable storage.
- Unless you have further plans with the different chicken parts, they should be merged into chicken meat.
- The time that the tamed brown horse need break is far to long !

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