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(A20) Oakraven Forest Modpack

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arramus said:
It seems the image has not attached to the forum in a way that lets it be shown.
I cant seem to post the picture on the forum but. basically the ground all grey and the shadow turn in to pink 

 
I cant seem to post the picture on the forum but. basically the ground all grey and the shadow turn in to pink 
The Wasteland area uses some custom textures. These need to be installed in the Mods folder in the main game directory and not the appdata Mods folder. If the mod is installed in the main game directory folder, then you will see some custom textures on the ground in the Wasteland. However, it is not all grey with pink shadows. I have not seen that before and it has not been reported. The player log file can sometimes show if there are errors when you load. I hope you can find a way to share that.

 
Hello! Thanks for your work! Looks amazing. The only pity is that such a cute creature as Buster the Fox dies very quickly. I don't have time to get him to a safe place. The fact is that when the character runs back a decent distance, the fox teleports to him, from a rather high height. Takes damage and dies after a few of these tricks. Is there anything that can be done to make the innocent creature live a little longer? Thanks again for the modpack and sorry for the google translate.

 
Hello! Thanks for your work! Looks amazing. The only pity is that such a cute creature as Buster the Fox dies very quickly. I don't have time to get him to a safe place. The fact is that when the character runs back a decent distance, the fox teleports to him, from a rather high height. Takes damage and dies after a few of these tricks. Is there anything that can be done to make the innocent creature live a little longer? Thanks again for the modpack and sorry for the google translate.
The Fox, and a lot of the NPC Mod helpers have a bit of an issue with teleporting from time to time. It seems the Fox sees it the most. It has been reported to the creators of the NPC Mod and they are looking at ways to stop it happening. It is possible to find a 'new' Buster again as the Trader supplies them. Once the NPC Mod team share a fix for this issue it will be updated. It could be totally removed as it is not helpful to have a helper dies this way but some players have requested the Fox to stay. The trader sells a small item with a Fox item in the secret stash. It acts like a Fox Quest and a new one will appear to be hired again. It will undoubtedly fall again but that's the way it is until it can be patched.

 
wie kann ich das esc menü auf deutsch machen und welche config könnte ich finden
1-OakModpack\Config\XUi\windows.xml

Here is an update for the Oakraven Forest Modpack.

1. 0-Score has been updated to 20.6.381.1359

2. 0-XNPCCore has been updated to 20.6.01.03

3. Automobile Workshop

In addition to the custom Snufkin type vehicles that can be made on the Workbench, there is now an 'Automobile Workshop' with a selection of custom vehicles.
This can be unlocked in Skill 1 of Grease Monkey.
dAe4Np1.jpg


The custom vehicles are truck/4x4 type vehicles and their parts unlock at Skill 4 of Grease Monkey. They are not hooked up to schematics/loot as A21 is going to make some changes to how things work. They will be updated to match A21 format soon after that is released.

Nsh68ip.jpg


There are 5 new custom vehicles to choose from.
4 are 'civil service' type vehicles and 1 is a classic type of steam powered 'Steam Horse'.
img]https://i.imgur.com/dAe4Np1.jpg[/img
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Its amazing honestly......EAC off for totally everything though, I noticed the pack is broken down into separate mods and I'm about to launch an EAC on server but with client downloads, thought be worth asking?

 
This Oakraven Modpack contains the collection of individual Oakraven Forest Collection modlets, additional custom content that isn't provided as modlets and is only in the Modpack, and third party mods from the community. Some work with EAC on and some with it off. It really depends on if they have a Harmony patch .dll or anything else EAC looks for. Trial and error testing on this type of bundle for server hosting.

 
The Modpack has been updated as follows:

1. Update to the latest version of Score.

2. Addition of Monobikes. These are hooked up to the traders and custom vehicle workbench.

co1JmYf.jpg


 
Were any of these ever done for A19?
These were made and released in A20 for the Collection and then carried over into a small Mod Pack.

is this working for alpha 21 and are u still adding new stuff
This is not working for A21 due to how much A21 overhauled the A20 system on pretty much every level. I'm not aware of where it heads next, if at all, since the Collection will be updated first.

 
Things are certainly get updated and pushed as the stand alone collection mods assets, and once that's all in place Oakraven will see where he'd like to combine them in a mod pack feature. Some things like the Orcs weren't updated for A21 since they are NPC Mod features, but Oakraven projects are still alive and active.

 
This Modpack as a combination of mods, is for A20. This is because some of the features no longer exist in A21. Some of the core features are being updated for A21 as standalone mods.

 
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