khzmusik
Well-known member
heh, doubled the original probability chance for the npcReconMaleRocketL from 0.025 to 0.050. Encountered him in a wild west town. He ended up killing himself from his own rocket launcher. Definitely going to take me some time to fine tune the spawning to my liking, since my friend likes the whisperers and I like having the chance of encountering them. Trying to figure out how to make it spawn organically in a way, so each faction has an equal chance to spawn.
Right now the way I have it set up is.
Forest = Civilians, Whisperers, Soldiers, Recon Vault Dwellers.
Snow = Soldiers, Whisperers, Rogues, Civilians, Recon Vault Dwellers,
Desert = Soldiers, Whisperers, Rogues, Recon Vault Dwellers
Wasteland = Psychos, Vault Dwellers, Mechs
Yeah, that makes sense to me, it's similar to the way I have mine set up.
The only exception is Whisperers. Other than POIs, I have them spawn exclusively into wandering hordes. The idea is that they don't travel alone, and also that gives me a chance to spawn them by gamestage.
If you want, there are Node.js files that I use to generate the probabilities for both my packs and the "Progression" packs. If you know JavaScript it's not too difficult to tweak them by modifying a couple constants.