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[A20] Green Zone Quest mod 1.1

"not ideal" is putting it lightly: some of the worst (if not the worst) places in terms of preservation and community continuation.
Plus: a public source code repo makes improving and fixing much easier when many heads and eye pairs have an easy access to it.

 
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Yes, wisdom of the community here much appreciated.  Got some good pointers from khzmusik too and gonna work on getting the Github link established.  These are good ideas thanks.

Meanwhile, doing my own run of Green Zone and below is a screenshot of Corporal Pile guarding our ramshackle base as I gather equipment for one of the early building quests.

image.png

image.png

 
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