jorbascrumps
New member
Or just fix it to where it resets when the timer goes down no matter how close you get then you don't got to worry about having 100+ signs or trying to go to each sign at each poi or counting on others doing it and can actually play instead of micromanaging it if you can even do that because that counts on everyone doing it on the map.
I personally don't want a bunch of X map. It becomes to much clutter and then it is pointless having places marked because it blends in with everything. I can't think of anything besides making it to where it just resets no matter what. It set as a timer that counts down from whatever loot respawn is set at. The timer don't start over if someone gets near it or opens it. If items are left in it then it does like it does now and just I guess pauses until item is empty out.
You can't automatically reset POIs in case someone has their base setup there.
The argument may then become don't reset if there's a base inside but then what does that mean? Is there a bedroll present? What if I have a horde base or outpost without a bedroll? There's too many edge cases and subjectivity around the matter imo. The current implementation, while not perfect, is the best option.
It also plays into the survival/ role play aspect to have to manually track progress. Leave some kind of marker outside so you know what's been looted. I use wood frames in the doorway - inexpensive and easy to identify on approach.