Since there’s a lot of talk about the junk turret:
I think it would be interesting if the junk turret ammo could be crafted out of all sorts of “junk”, meaning: broken glass, rocks, wood, scrap plastics, cobblestone, etc. stuff you would just happen to have on hand. This would mean there would be much more variety of ammo choosable for the junk turret. For argument, say add 5 more ammo types.
the “power” of the shots would be driven by the weight/danger of the scrapped item. None of this ammo needs to be OP against scrap iron or regular ammo. This stuff would be “oh crap Im out of ammo” Ammo.
benefits:
- the junk turret could be used if you run out of ammo and are trapped. Just start tearing down everything around you and odds are something is going to be able to be made into ammo. Possibly really poor ammo, but something.
- broken glass might give bleeding, and at least give some use for broken glass in the game vs just a smelting and snacking resource.
- it’s a junk turret. It looks like it’s riven bu compressed air. You should be able to just put junk into it. Sure, not literally “every game item can become junk turret ammo” but having a larger variety of ammo would feel right for it’s name and function. And would give more reasons to carry one with you early game, but not good base defense when you’re protected anyway
- maybe all this low power emergency ammo would need some paper to craft (to make a ball out of the junk) thus also making a use for paper, which seems like it’s good for only a few things in game and piles up if you collect it.
- edit: and using cheap, but not powerful ammo, the turret can be used like a security/detector so things cannot sneak up on you while digging, etc. you still actually have to fight the zeds this way.
... and maybe treat the blunderbuss ammo the same

.just throwing that out there.
(yeah I know there’s also recent talk of simplification of things...)