Adam the Waster
Well-known member
Thank you Roland, very cool!Thanks, Roland! I was kind of... afraid to ask! :heh:
Thank you Roland, very cool!Thanks, Roland! I was kind of... afraid to ask! :heh:
I'm not talking about "Coffee Machine" type decos, I'm talking about normal deco items you can already only buy in the shop (not craftable).A new tool to pickup any deco block in POIs would be one of the most welcome additions for my player group. But performance reasons for people who would abuse it somehow makes it a bad idea...
If I'm not mistaken, I believe you can craft lockers.I'm not talking about "Coffee Machine" type decos, I'm talking about normal deco items you can already only buy in the shop (not craftable).
Unless you're implying that by picking up that item you can somehow duplicate it... (in that case it would be true for any other object you can pick up).
Ouch! That hurts! I think I did spend a couple hundred coins to buy one. :frusty:If I'm not mistaken, I believe you can craft lockers.
They are metal furniture/storage I believe.
Good afternoon nights.
Hey, I was one of those who always answers "when it's done" or "when it's ready" but I'm looking forward to renting an sv in FNX and well, I wanted to know if a stable 19.4 is coming, EVEN IF IT IS AN APPROACH, I'm not asking for precision. Greetings to all and thanks MM and Faatal for all the patches and fixes![]()
Stealth would also be higher value if they eliminated sneak damage bonus or at least halve it without investment. A single point into Hidden Strike is sufficient enough to never look back at Agility.Jost Amman said:@faatal Christmas wish for A20... stealth would be MUCH more valuable if firing a gun would always have a chance to summon a horde (like the screamer). :cool2:
They just patched the experimental branch so probably at least a week-- especially if they continue to add changes. Could very well be that what they just did will end up being what they push to stable but there is no guarantee they won't push a few more changes out for this version.Good afternoon nights.
Hey, I was one of those who always answers "when it's done" or "when it's ready" but I'm looking forward to renting an sv in FNX and well, I wanted to know if a stable 19.4 is coming, EVEN IF IT IS AN APPROACH, I'm not asking for precision. Greetings to all and thanks MM and Faatal for all the patches and fixes![]()
Khalagar said:Solid change imo, I think more stuff should be gated behind perks as a lot of the perks are currently kind of noob traps. Like pack mule, where you spend perks on it only to find pocket mods that do the exact same thing for free. Books are too RNG for my terrible luck, I literally have never found the craftable lantern or blackstrap coffee books even after like 150+ hours in A19 lol
Blake_ said:Are you planning legendary weapons for A20 or are you waiting for primitive ones to be in first? Btw long time since we heard about those.
Depends on what you mean by modding. There is a way to do exactly this just by changing a couple of numbers in one of the xml files, no user-generated content necessary.RealMayhemfest said:My only question to the devs and the community is, is there ever going to be a feature added that allows for zombie spawn rate to be increased on non blood moon days with out modding the game? That’s the one feature I’m dying for and this game would have everything I want lol.
Is there in A20 or in the near future, going to be a feature in game that allows for Zombie Spawn rate/density on non-blood moon days with out moding?
Yeah, some of us just can't be ugly in real life and we need that escapism release through fantasy.TSBX said:So much for being able to RP...![]()
Blake_ said:The system that you are describing alone is not good enough
Not my intention. Ever. Stating a fact and the reason behind. I'm unsure about the game systems like that one if timelines get in the way though. Not that TFP did ever give a reason to doubt them. Quite the contrary. Yet Zds are repetitive. I wouldn't like for npcs to be too.You might want to reword that bit. Not pointing fingers at you, but the way you presented the first part of that message makes it seem like you're acting entitled. I'm sure whatever TFP will present to us will be "good enough" if not beyond.
Edit reason: spelling errors
Not my intention. Ever. Stating a fact and the reason behind. I'm unsure about the game systems like that one if timelines get in the way though. Not that TFP did ever give a reason to doubt them. Quite the contrary. Yet Zds are repetitive. I wouldn't like for npcs to be too.
Come here https://discord.gg/9samDkS and they can explain the problem better than I.Skill, dude...it's all about skill.
You may want to try shaping your question quite a bit more precisely.
I mean you don't ask the NASA "how were you able to build a rocket to bring man to the moon? I have tried, but it didn't fly as high as yours..."
It's because there are highly skilled people working there...so where exactly was your problem???![]()
*This is the moment when you've played a lot in Quake 3 Arena and don't understand what the problem is at all*Pritch said:Is there a reason the camera zooms on the edges? I took a picture of the "S" on the sign here and compared it to the size displayed when you position the "S" in the corner of the screen. The entire sign appears much closer and is zoomed in. The size quadruples when you look at it in the corner rather than in front of you. This is very distracting in game and difficult to ignore.
If I could do this in real life I could pass the test at the eye doctor and not need glasses.
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