PC A20 Developer Diary Discussions

Frontjunky said:
we have very soft couch or corner sofa, but i want to see me or my friends sitting or laying on it, please implement this! Oh and i wish me a rubber doll....hey i am a lone ranger i have only needs :D
I'd second couch/bed use only if they add some kind of bonus for resting/chilling.

Example: if you lie down for a few minutes you get a bonus to max stamina for double the time. If this could become useful in some way then I'm all for it.

As for the doll... I don't know what you're talking about.  :pray2:   :biggrin1:

 
Blake_ said:
...

-A little talk about quests. Quests are as per the OP (quest listing so you can pick any of the 5 tiers when you unlock them and also the new Generator quest). They are still ironing out some stuff like "quest bonuses for doing it at night". Nothing is set in stone for that last one.
Mission bonus could be tied to completion %  - "Clear" and "Fetch Clear" could award based on a % scale of clear, from Best(100%), Good (>89%), no bonus for 61-90%, fail < 60%.  Because some large POI's can take a very long time to scour multiple times for every last crawler, or vulture nesting outside on a ledge somewhere.

It would be interesting to have a little more complexity in missions more like the power up generator objective.  I'm trying to keep my dreaming constrained to the limited set of living (traders) and dead zombie models.  So no escorts, boss battles, or go defend the orphanage which would require a lot of investment in models and animations.   I'm also considering only easy to determine clear objectives.  So, nothing like "bring down building"... which would be hard to confirm.

Ideas...  

  • turn off the generator... running the POI's automated defenses...
  • take out the support pillar in hard to get to place with a timed satchel charge and escape before it blows
  • destroy a tanker, ship, airplane, fuel depot tank, etc.
  • bring trader back rare resources from a POI (gather in exchange for loot), like super corn seeds for Rekt, ore from a mine...
  • ... have you considered adding a short wave radio that every survivalist would want to have in there bunker?  Maybe tie it to actual player communication abilities.  It would be another way to add objectives beyond the traders without adding more character models.  ...am easy one would be to add some radio chatter 15 minutes before the supply drop, or maybe the ask for a flare to be lit at a location in order to get the drop.  You could overhear survivors being over run and calling for help at a location, and then go there "Check on old Bob at the Misty Lodge" to gather info on the aftermath. 
  • ... inspired by TWD...  a new special "zombie" based on the Whisperers that can do smart things, like wield guns, unlock doors, toss bombs.
I could go on more but I think this would add some variety to PVE without being real difficult to do (except the AI on the last one).

P.S. Thanks Richard, Lathan, Robert and Brad for an informative 2nd Stream.  Random gen looks very good.

 
Last edited by a moderator:
Baddasse said:
Also I watched the recent video... will yall be adding more animals? I know they talked about redoing them and that is great but I would so love a horse inside of old west towns. I think that would be legit.

Spoiler


🙂 

 
FranticDan said:
I quite love the new model for the AK, makes me curious what other weapons etc got new models ^_^
I am assuming they're redoing all of the old models, such as the SMG, shotgun, and the marksman rifle.

 
Ideas...  

  • turn off the generator... running the POI's automated defenses...
  • take out the support pillar in hard to get to place with a timed satchel charge and escape before it blows
  • destroy a tanker, ship, airplane, fuel depot tank, etc.
  • bring trader back rare resources from a POI (gather in exchange for loot), like super corn seeds for Rekt, ore from a mine...
  • ... have you considered adding a short wave radio that every survivalist would want to have in there bunker?  Maybe tie it to actual player communication abilities.  It would be another way to add objectives beyond the traders without adding more character models.  ...am easy one would be to add some radio chatter 15 minutes before the supply drop, or maybe the ask for a flare to be lit at a location in order to get the drop.  You could overhear survivors being over run and calling for help at a location, and then go there "Check on old Bob at the Misty Lodge" to gather info on the aftermath. 
  • ... inspired by TWD...  a new special "zombie" based on the Whisperers that can do smart things, like wield guns, unlock doors, toss bombs.
I could go on more but I think this would add some variety to PVE without being real difficult to do (except the AI on the last one).

P.S. Thanks Richard, Lathan, Robert and Brad for an informative 2nd Stream.  Random gen looks very good.
Hi Kandrathe. Love some of those ideas. Especially the radio. Ever since playing We were here (2 player cooperative where you both needed radios to communicate), I've loved that idea and it could be tied so well into the game, although I see the strengths mostly through mods.

Other ideas I'd love to see would be to

  • retrieve a password (and have a dialogue box upon return of trader or bandit or someone else)
  • Remove some radioactive material (at obvious danger to you but a worthwhile prize) so a NPC can live in their house again. 
  • If you could add a camera into the game, take photo evidence of something, maybe a dead body to show the house owner had perished.
  • I'd also love it if the retrieve the satchel could be made into a detective game. Like find post-it notes around the place with possible locations, maybe computer password so you'd have to get power to the place, activate the computer with password to read a document about the location... 
  • When NPCs get in, save a person and escort them to safety. Would be fantastic if you could make friends with a group of factional bandits if you saved a member's sister/friend/relative. Of course then make more of an enemy of another faction...
That's what I love about this game. So much potential! And I don't expect many of these things before going gold, but I'd definitely pay more for these types of additions to the game.

 
9 hours ago, Jost Amman said:


  Reveal hidden contents

Exactly. I know when someone talks about animal that can possibly be ridden alot of companies freak out because they automatically assume people will want to be able to ride them. But I am honestly not suggesting that and I know that would be hard to implement. But to me it seems like an old western town should have horses or the such around. I think it would make the old western town districts like they were talking about even more cooler to go check out. Whats the old west without horses lmao

 
嗨韦恩,

谢谢您联络我们。很高兴您正在玩游戏并将其展示给9000+粉丝。将来,Alpha 20将会有一个活动,您可以在此向您的关注者展示。我们将在适当的时候宣布它,您只需要在我们接受申请时与我联系,我将与您合作进行注册。在此之前,请继续观看A20开发日记的第一篇文章以获取信息。本周三将有一个新的信息视频播出,我们将发布所有发现的信息,欢迎您与您的关注者分享。
Hi, Mr Moderator. Sorry to bother to your work again. I just want to ask, A20 the latest issue of the live video uploaded to the Internet? If you have finished uploading, you can give me a website? In this way, I can find it directly.

Do you know? In China, using VPN is illegal. And we these 7 d2d Chinese fans are calling A20. Some fans asked me to give you mean something like this: even if for a period of internal testing of the video, after all, this chip cookies.
 

 
Hi, Mr Moderator. Sorry to bother to your work again. I just want to ask, A20 the latest issue of the live video uploaded to the Internet? If you have finished uploading, you can give me a website? In this way, I can find it directly.

Do you know? In China, using VPN is illegal. And we these 7 d2d Chinese fans are calling A20. Some fans asked me to give you mean something like this: even if for a period of internal testing of the video, after all, this chip cookies.
 
If you're looking for the links to the streams, just type in "7D2D A20 Stream 2" in either YouTube or Twitch. It's not that difficult to locate them. If you cannot access them, then that's Chinese censorship for you.

 
Hi, Mr Moderator. Sorry to bother to your work again. I just want to ask, A20 the latest issue of the live video uploaded to the Internet? If you have finished uploading, you can give me a website? In this way, I can find it directly.

Do you know? In China, using VPN is illegal. And we these 7 d2d Chinese fans are calling A20. Some fans asked me to give you mean something like this: even if for a period of internal testing of the video, after all, this chip cookies.
 
https://www.youtube.com/watch?v=LyWDPyNjaTk&feature=emb_logo

 
Exactly. I know when someone talks about animal that can possibly be ridden alot of companies freak out because they automatically assume people will want to be able to ride them. But I am honestly not suggesting that and I know that would be hard to implement. But to me it seems like an old western town should have horses or the such around. I think it would make the old western town districts like they were talking about even more cooler to go check out. Whats the old west without horses lmao
The problem with horses, and to be honest with ANY other domesticated animal, is that they were used to trusting men before the z-apocalypse. That's why you see so few of them in TWD series (and I agree with the authors on this choice), because they'd probably try to get near the zombies at some point thinking they were regular people and get eaten.  :hungry:

 
Roland said:
Really thank you very much! I want to say is that I am not a stretch hand to the party. In China, such behavior by Chinese netizens degeneration of I address is: stretch hand to the party. Means: straight question, ask for the answer isn't thinking about myself. However, in the face of China's "green dam" project, Chinese netizens, including me, really helpless. Even if I hung the VPN want to turn on youtube's home page, need at least 5 minutes... It's pity to 56k moden dial-up s.

 
It would be cool if tools could be used as weapons, like maybe have separate perk trees to increase damage done with them. 

Then people could use shovels, hammers, pick axes, etc as weapons if they wanted. Would give some variety with already established in game stuff. 

Personally I like using the axe as a weapon to save on tool belt space as it doubles as my tool & weapon. 

 
It would be cool if tools could be used as weapons, like maybe have separate perk trees to increase damage done with them. 

Then people could use shovels, hammers, pick axes, etc as weapons if they wanted. Would give some variety with already established in game stuff. 

Personally I like using the axe as a weapon to save on tool belt space as it doubles as my tool & weapon. 
Problem is they can't / don't have a power attack... otherwise you already can use tools as weapons.

Have you ever tried using a T6 wrench as a weapon? I'm telling you, it's got a pretty decent blunt damage!

 
Problem is they can't / don't have a power attack... otherwise you already can use tools as weapons.

Have you ever tried using a T6 wrench as a weapon? I'm telling you, it's got a pretty decent blunt damage!
Tools without repair function do list power attack damage...

 
I finished watching the A20 stream on Wednesday, but I didn't see any relevant changes, everything they want to introduce as new already exists with the mods.

 
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