PC A20 Developer Diary Discussions

Jost Amman said:
(I don't know who to ask this...)

Any plans on adding mods to the Cement Mixer in A20?

I was thinking maybe you could add a slot for a mixer engine so that we can craft concrete faster.

Maybe even an input slot for stone that gets automatically used for whatever recipe.
Regarding your first idea, you could simply make another cement mixer. 😛

 
Nah, once you get into the habit of it, it'll become second nature to you. I always have 3-4 going. All it takes is a couple of seconds.
I already tried this, it's a chore for me... maybe you enjoy activities that I don't, I don't know.

Anyway that's just a secondary issue and I don't understand what your point is... we already have the forge which has slots for mods who do the same exact thing I'm asking.

It's like saying "let's remove mods from the forge since you can do the same by crafting more of them". It doesn't make much sense to me.

You either use a system consistently for ALL workstations OR you don't use that system at all.

 
I already tried this, it's a chore for me... maybe you enjoy activities that I don't, I don't know.

Anyway that's just a secondary issue and I don't understand what your point is... we already have the forge which has slots for mods who do the same exact thing I'm asking.

It's like saying "let's remove mods from the forge since you can do the same by crafting more of them". It doesn't make much sense to me.

You either use a system consistently for ALL workstations OR you don't use that system at all.
Alright, you do you, to each their own and all that. Just whatever you do, don't make 3 cement mixers. It's the same reason why I would be against having 3 slot forges. Splitting stacks into odd numbers, now THAT is a chore. Splitting once, splitting twice, splitting thrice...

True, but managing forges is, at least as of A19, just that little bit more demanding than cement mixers. You have to manage input, output, fuel, ingredients... Cement mixers, you just have to manage sand, stone, and cement, maybe some sand crafting as well. I don't know why, maybe it's just me, but between the two, asking for a mod that increases the production rate of cement mixers just seems like fluff compared to the anvil/advanced bellows? Just my perspective. Besides, consistency and all that; what about mods for the workbench and chemistry station?

Now a mod to craft cement out of the cement mixer (but it taking longer than in the forge), now there's an idea... Coupled with your idea for the mod that allows to craft items faster... Nevermind, take back what I said. 😛

 
Jost Amman said:
(I don't know who to ask this...)

Any plans on adding mods to the Cement Mixer in A20?

I was thinking maybe you could add a slot for a mixer engine so that we can craft concrete faster.

Maybe even an input slot for stone that gets automatically used for whatever recipe.
My two cents of mixer tech...  it seems to be pushing the "reality" of mixer tech now as a real mixer doesn't have an input and output cue, nor does spinning the cement faster make it mix faster.  IRL, if you needed more than a mixer would yield you would order some yards of concrete to be delivered by a truck, an ability which would vanish in our post apocalyptical scenario.

But, If my survivalist could get a wish it would be for some kind of nerd robot tech smart arm to place next to any queue able (forge, chest, work bench, chem station, etc.) that would xfer items into and from a block beside it (N,S,E,W).  This would give a crude ability to engineer assembly lines.  

An example,

  1. storage (contains iron scrap and other materials)  -->
  2. bot (bot takes X iron scrap from chest on north orders forged iron from forge on south)  -->
  3. forge -->
  4. bot (bot takes forged iron from forge on north and orders iron spikes from workbench on its south ) -->
  5. workbench 
  6. bot (bot takes all output  queue items from workbench on north and moves to chest on south) -->
  7. storage
Programmatically, a mod-able item with limited metadata.  The theoretical bot could even have an upgrade path to be able to handle more adjacent blocks, more "recipes", etc.  The interface could be similar to the other existing crafting blocks.

I was yearning for a "hopper" to handle the limited input and output sizes of crafting devices in order to deal with stuff while gone all day clearing out SKYSCRAPER_01.  I think the idea of a robotic arm offering limited automation is a bit better.

 
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True, but managing forges is, at least as of A19, just that little bit more demanding than cement mixers. You have to manage input, output, fuel, ingredients... Cement mixers, you just have to manage sand, stone, and cement, maybe some sand crafting as well. I don't know why, maybe it's just me, but between the two, asking for a mod that increases the production rate of cement mixers just seems like fluff compared to the anvil/advanced bellows? Just my perspective. Besides, consistency and all that; what about mods for the workbench and chemistry station?


Well one solid argument I can think of for mods in crafting stations is the heat map. Assuming the mechanic hasn't been changed, more crafting stations equals more heat but improved ones doesn't. So you would have less screamers knocking on your door.

Unless of course you're the kind of guy that likes screamers. 😉

 
Well one solid argument I can think of for mods in crafting stations is the heat map. Assuming the mechanic hasn't been changed, more crafting stations equals more heat but improved ones doesn't. So you would have less screamers knocking on your door.

Unless of course you're the kind of guy that likes screamers. 😉
I often have 20-30 forges going at any given time late-game; my record so far has been 60. What does that tell you? ;)

 
And I'm back and I'm not banned nor was my account suspended. Your soft side is showing @Roland. Might want to step up your game a little.

Or is this a subtle way of you acknowledging my relevance?

Aw sounds like somebody's having a bad day? Don't worry bud maybe tomorrow will be better!
Whether you like it or not, this is my character from now on. So get used to it.

So tell me @Astronomical, you got family? Close family, perhaps?

 
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