Incidentally there is a stealth perk that greatly lowers the time after which enemies forget about you and you can be stealthy again.I don't even know if TFP did initially think of "restealth" as a way for the AGI player to overcome auto-attack rooms when they created the auto-attack room feature. But it is available in the game and nobody can say this is an unnatural strategy for an agility player.
And it does indeed work like a charm. As part of testers gonna test (lol), one of the things I've tested a lot.Incidentally there is a stealth perk that greatly lowers the time after which enemies forget about you and you can be stealthy again.
Coincidence?
I'm not twisting words, I think you're simply lying to prove your point. You said that playing stealth is like playing 7D2D with mannequins and that you like the AAZs as they are.Oh gosh still chucking that tanty and twisting words to suit your agenda.
Throwing names only reflects on you. Making things up as you go. ***yawn*** .
Yawn.I'm not twisting words, I think you're simply lying to prove your point. You said that playing stealth is like playing 7D2D with mannequins and that you like the AAZs as they are.
So, what is it? Are you using stealth, or are you clearing POIs mostly by fighting in the open?
If you do use stealth, then it means you've basically been criticizing your own play style all along, and that you're a hypocrite.
If you're clearing POIs without stealth, then you prove my point, and you're also a liar.
You left out Ohio.......there's quite a few freaky looking "zombie" type folks here!!BFT2020 said:Indiana / Kentucky / Michigan
Take your pick on which area you think a normal zombie lives in![]()
Never lived there, so didn’t include Ohio. I hav e driven through Ohio, but didn’t think that counted.You left out Ohio.......there's quite a few freaky looking "zombie" type folks here!!
honestly i maybe have diffrent way of thinking : in morrowind you could kill strong enemy with weak enemy if you have enough time and you find his hitbox first. this same problem with cod : how knife have almost this same range as sledgehammer?? well our character hold this almost if you want drive a nail but forget when put his sledgehammer. sledgehammers works good in 7dtd but in my opinon they have too short range. honestly well i loves graphic of horizon zero dawn - well smal details like - design of bows , how grass is moving ,even small thing like aloy as kid have dirty feet because she is barefoot which i quiet rare in games( well except a plague tale and old the surrfering). i know 7dtd have diffrent gender but for example - better was if 7dtd have more zombies but weaker that a small number of zombie- well ( i will shot the number) 15 zombies in skyscrapper is small number. but 40? could be rly good. so honestly i could sacrife fps to get more zombies on screen. well in past in cod waw zombies was stronger with everyround because... there were limit of 32 enemies in this same time on map. this way transit in bo2 have fog and is smaller that it should be. but things are changing and now we have big maps in outbreake and more zombies on maps with shorter respawn. you are making mods if i good remember right? so you know how this works. Mc is popular ( i don't know anything about rimworld so i don't want to talk about it) but get graphic updates you know lighting , change ores , change looks of items etc and well offworld trading company have quiet simple because of gameplay but detailed graphic. so wat is my point in 7dtd? well HD zombies models looks rly good but small number of zombie variants give me bad feeling. good old l4d2 have a lot of zombie variants - like girl in dress , girl in thirt and leggins , girl in thirt pants and barefoot etc so you don't have feeling you kill almost this same guy . so this should be piority for future in 7dtd because even if zombie looks good when you saw this same 2 guys going in one house it looks just bad. so graphic is important to me because well. i liked outbreake in cod but after a hour i saw everywhere this same girl in winterjacket in looks just annoing and give you feeling you waste your time. in base round maps like firebaze you have a lot of diffrent variants and this keep me on this maps ( yeah i have strange point of view)30 is not enough in an FPS game where your reactions matter, and they do in 7DTD for players who like insane, always run zombies.
Personally, I tweak my settings for it to look "reasonable" but as close to 100fps as possible. I don't care about graphics. I think people need to stop with the nerd @%$#s over graphics.
Minecraft and Rimworld are popular for a reason. They're fun games, with engaging mechanics, and "okay" graphics. We don't need ultra high end AAA crap for a game to be good and I really wish gamers would get off that train.
EDIT: As a note, having OPTIONS is a good thing, but people are struggling to upgrade their PC's right now. Therefore, graphics definitely shouldn't be a priority... at all.
well this can be problem so the better idea could be " sounds" traps like fake floors, stumblers etc. but what i mean it can be find a solution which will be good for both sidesThis one?
It is similar to some suggestions that have popped up previously, in other threads on the subject, and is one I don't have an issue with. While adding more zombies may not be in the cards, your idea could make an interesting alt spawn and AI package for the spider zombie. I do recall someone bringing something up along these lines to faatal a month or so ago, not as part of the ongoing Attack Volume disagreement but more as building on the game's theme, and I think he replied that setting up spawn locations like that would be tricky to do with how they have the sleeper spawning coded. I'm not 100% on that though.
honestly @meganoth problem is they will hold their line for all cost.Jost, stallions, I don't think you two made any real progress in understanding each other the last couple of posts. Maybe it is time to accept that you are from different planets and don't understand each others strange language.
okay so : 1 idkYeppi said:@Madmole / faatal
1. Can you tell us please, how many alphas there are still to gold? Is A20 possibly A21 the last or are A22,23,24.. coming??
I love the game, but I would like to build something big again, since I built 2 castles with 250K and 300K blocks in over 500 hours in A11 and they didn't work after a big update, since then I don't dare to build big
2. Or can you insert a function that creates a blueprint of buildings?
3. With A11 you added beautiful caves, which unfortunately were changed in one of the later alphas, i think it was a15 or a16, and from then on they are unfortunately no longer so beautiful. It used to be a real labyrinths, but now are small and unspectacular. Any chance we can get the old caves back?
4. In the past, every animal dropped different meat, resulting in different recipes with different buff, you were proud to have killed a bear and cooked excellent stew from bear meat, or I chased half a map of a chicken with a stone ax to make a roast leg, which I got today you always get the same meat, whether chicken, bear, rabbit, pork, why should you take the risk of chasing a bear when you can kill a rabbit with a bazooka? Can we have different types of meat again, so that it is also worthwhile to hunt a bear, for example? Can you perhaps add old recipes again, so that it is worthwhile to hunt dangerous animals again?
5. In the past you could crawl through 1 block, it would be possible to insert this again, e.g. that you can turn it on or off in settings (if it has been made away because of pvp)?
I would be happy if you could answer some questions, especially if all of them. (everything translated by google translate, no liability for errors
)
I've never seen anything close to that coming from a Dev. Sure you're not just making that up?3. probably caves will be added in a20 or a21 with more stuff connected with rwg
I've never seen anything close to that coming from a Dev. Sure you're not just making that up?
i'm sure it was say about "undergrounds" so this can mean , tunels , roads bases caves . so i'm sure 100% it will be thing under the surfaceI've never seen anything close to that coming from a Dev. Sure you're not just making that up?
this can have sens - well sewers are underground so maybe it was going about thisI haven't heard anything about caves. Some sewer stuff in tiles were talked about. Maybe wishful thinking...![]()
Tfp do optimisations each release. But as we are in alpha the optimisations are just that as to what can be. Pointless doing optimisations when content and mechanics are still being added.I really like this new decorations but they dont blend with s surrounding and it looks artificial.
I would like to see decorations with which we can interact and should be useful , e.g. a hanging weapon on the wall, radio with music and we can search for new music and add to the radio this game is about building so why we cant interact more with our home. Meaby you should update 7 days to die on the NEWEST CONSOLE SONY with new Dualschock 5 it could give you new possibilities and more players.
The Game OPTIMALIZATION is so BAD this game is keep updating but optimalization is the same!!! WHY?!
Meaby a deer head trophy on the wall as a decorations.
Meaby you should add fog in the horde night?
I really like this new decorations but they dont blend with s surrounding and it looks artificial.
I would like to see decorations with which we can interact and should be useful , e.g. a hanging weapon on the wall, radio with music and we can search for new music and add to the radio this game is about building so why we cant interact more with our home. Meaby you should update 7 days to die on the NEWEST CONSOLE SONY with new Dualschock 5 it could give you new possibilities and more players.
The Game OPTIMALIZATION is so BAD this game is keep updating but optimalization is the same!!! WHY?!
Meaby a deer head trophy on the wall as a decorations.
Meaby you should add fog in the horde night?
Tfp do optimisations each release. But as we are in alpha the optimisations are just that as to what can be. Pointless doing optimisations when content and mechanics are still being added.
The main optimisations will come in beta .
Alpha = content and mechanics etc
Beta = optimisation fixes and bug killing.
Console won't be done til pc version has gone gold. But as stated they do some optimisations
Maybe someone keep him somewhere and he wrote this post because he need help. anyone was studing cryptography?That by far has to be the worst comment I've ever read while lurking the 7D2D forums. :classic_huh:
If I'm correctly remembering what madmole has said about it and the chainsaw previously, they are planning to do so.Does anyone think by using augers we should get more hunger/thirsty? Right now you can mine like crazy and do not worry about food and drinks at all. I don't know, but imo it should be changed.