toores
New member
Question:
I made a map that I really liked but there was this weird thing, the terrain was not smooth. In a relatively flat area, small slopes were choppy, like the blocks didn't smoothly connect. (not talking about mountains) This made it painful to drive with a motorbike. It was bouncing all around and never keeping the speed every time I drow up or down a hill. Maybe it was the border of POIs or cities... IKD.
What's that all about? Is there some option I need to tick? How to avoid it? In the original random gen the ground is smooth...
EDIT:
What I mean by "ground not being smooth" is that some slopes are in between of the random gen sooth terrain and the old blocky world before smooth voxels.
I made a map that I really liked but there was this weird thing, the terrain was not smooth. In a relatively flat area, small slopes were choppy, like the blocks didn't smoothly connect. (not talking about mountains) This made it painful to drive with a motorbike. It was bouncing all around and never keeping the speed every time I drow up or down a hill. Maybe it was the border of POIs or cities... IKD.
What's that all about? Is there some option I need to tick? How to avoid it? In the original random gen the ground is smooth...
EDIT:
What I mean by "ground not being smooth" is that some slopes are in between of the random gen sooth terrain and the old blocky world before smooth voxels.
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