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A19e Nitrogen - UNSTABLE

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can you add the possiblility to set the ratio of biomes in percent?
is this even possible?
Setting the ratios for the biomes would be most useful. Rather than paint in small area of circular craters of wasteland or splashes of burned forest you could then have distinct and defined biomes like a regular generated RWG map.

What you can do is to create your own biomes.png file for the generated map and use the biome fixer if needed. The only consideration, perhaps, is that the created map can have areas like white mountain range type clusters which need to be for the snow biome.

 
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Here is a prelimenary Test creating custom biomes for Darkness Falls:

NitroGen for Alpha 18 v0.473 (Darkness Falls zones)

You can add the custom biome using the "Special Zones" option. This will generate larger Areas of the DF zone in the center of the map.

Only run it when you have the mod installed, as the custom biome would throw errors in the vanilla game.

It does NOT include any specific POI logic or Darkness Falls prefabslist yet. (POIs will spawn in any zone)

Here is a Darkness Falls prefablist from a modder, in case you want to try it out.

https://github.com/NickPhaedra/7-Days-to-Die-NitroGen-Prefab-Lists/

 
Great Tool, great Dude. Thx for that tool, awsome work, love it.
- - - Updated - - -

hi there, where you got the prefab list from ? i only have it for v.39.

I used the COMPOPACK 40 .. by Magoli and it working just Fine with his v.39

Address: https://7daystodie.com/forums/showthread.php?28057-Compo-Pack-for-Random-Gen

But remember to put it in the 7d2d Prefab list in Game folder .. I forgot that the first time.

works with Stable and Experimental :02.47-tranquillity:

 
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Setting the ratios for the biomes would be most useful. Rather than paint in small area of circular craters of wasteland or splashes of burned forest you could then have distinct and defined biomes like a regular generated RWG map.
What you can do is to create your own biomes.png file for the generated map and use the biome fixer if needed. The only consideration, perhaps, is that the created map can have areas like white mountain range type clusters which need to be for the snow biome.
I will add more complexity to the biomes at one point. Especially when there are more stamps, thus having more variety in the the terrain-biome mix. Maybe some more border biome options too.

You can use the current Darkness Falls mode, and exchange the DF_512_Crater_Biome_radiation_zone.png with a transparent image.

This will spawn a huge Wasteland region in the center of the map.

 
Thanks for that. I'll take a look at what you suggest.

Sent you a small donation in reflection of the good work that you have shared with us.

Thank you.

 
Thanks for that. I'll take a look at what you suggest.
Sent you a small donation in reflection of the good work that you have shared with us.

Thank you.
Thanks mate, you are the third Donator till now ;)

 
Seeing the cool maps some people manage to make with this which are like 100 times more interesting than what I can get out of this tool makes me thinking if someone would like to make a Thread where people could upload some of their creations? Or does one exist already maybe?

Wish I was able to make better maps but with custom heightmaps I hit a wall ... doing biomes & masks kinda works out but then again im not really creative so...

 
How to use COMPOPACK_40 with nitrogen?I downloaded cp_40, I did not find prefablist inside
CP40 doesn't have a prefablist for Nitrogen

next COMPOPACK-version (41) will have an official Nitrogen prefablist for CP

(Release is not long away)

 
Am I missing something, i generated a map with the compo pack 39 poi's but none of the buildings are spawning where they say they should be in the generated prefab list. Is there something else I need to do?

 
Am I missing something, i generated a map with the compo pack 39 poi's but none of the buildings are spawning where they say they should be in the generated prefab list. Is there something else I need to do?
Did you add to the games prefab folder the compo packs prefabs lol

 
Am I missing something, i generated a map with the compo pack 39 poi's but none of the buildings are spawning where they say they should be in the generated prefab list. Is there something else I need to do?
Did you actually install the prefabs too? Nitrogen just tells the game what to load later.

 
Great but if i put it in Folder Ressource of Nitrogen it want show up, only see ------ option for vanilla, combo39 & costumlist. Any Glue ?
Either overwrite the original prefablist.txt or rename and add the file to the configPrefablists.txt.

btw. if you overwrite the original prefablist.txt you have to chose the vanilla option in NitroGen.

 
Either overwrite the original prefablist.txt or rename and add the file to the configPrefablists.txt.
btw. if you overwrite the original prefablist.txt you have to chose the vanilla option in NitroGen.
Yes fixed it in the configPrefablists.txt.

 
Quick note to folks, Dont Run the program for 2 days over eventually it will start messing up the maps and finally throw java expeptions and read the data after detect biomes as null or -1 lol. restart it every so often =P

 
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