Read that post and everything after, there may have been a couple things added after it.Can someone please direct me to a thorough guide on how to transfer this premade world onto a dedicated server for multiplayer? Like a simple step by step. Thanks if possible! I cannot find anything on the internet on how to do it fresh.
Not possible with the current format of the world files. Must be either a custom POI or done in the gamecodeNot sure if this has been asked before or not but....
Is it possible for Nitrogen to create tunnel and cave systems ?
Would be very interesting if this is possible or not.
I thought I saw it mentioned that the map could just be put on a disk/flashdrive and copied that way. I imagine he would just have to add it to the Generatedworld folder where his other ones are.Is there any way to share my map with my brother (who i play coop with)after i made a new map ? now i takes about 15 min or longer for him to download it and i cant play while he does that because we want to level up together. Sorry if i did not see the answer if someone else also asked this. For the rest its a great generator for maps and 16k maps only take 16 min to generate but that is with world smoothing on smoothest and with few road. Keep up the great work:encouragement:
Yeah but i generated it and the maps he downloaded (those i made) from when he tryes to join my game are not in that map so should that work?I thought I saw it mentioned that the map could just be put on a disk/flashdrive and copied that way. I imagine he would just have to add it to the Generatedworld folder where his other ones are.
running generation thread
... running terrain generation ...
image saved: C:\Users\Me\Desktop\7DTD\NitroGen_WorldGenerator/output/FlatLanders/radiation.png
Exception in thread "Thread-2" java.lang.OutOfMemoryError: Java heap space
at java.awt.image.DataBufferByte.<init>(Unknown Source)
at java.awt.image.Raster.createInterleavedRaster(Unknown Source)
at java.awt.image.BufferedImage.<init>(Unknown Source)
at nitrogen.terraingen.c.b(Unknown Source)
at nitrogen.gui.NitroGenUI.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
exporting (1/3)
exporting (2/3)
image saved: C:\Users\Me\Desktop\7DTD\NitroGen_WorldGenerator/output/NitroGenMap/genHM.png
Exception in thread "Thread-2" java.lang.OutOfMemoryError: Java heap space
at java.awt.image.DataBufferInt.<init>(Unknown Source)
at java.awt.image.Raster.createPackedRaster(Unknown Source)
at java.awt.image.DirectColorModel.createCompatibleWritableRaster(Unknown Source)
at java.awt.image.BufferedImage.<init>(Unknown Source)
at nitrogen.terraingen.c.b(Unknown Source)
at nitrogen.gui.NitroGenUI.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)