blakedj012
New member
Many Thanks now it works!
This should be the info you are looking for.ok noob question...
If I generate a random world using the Random Gen previewer in the Editing Tools section of the game, and say I type in "MyRandomWorld" as the seed, it may generate a world named "South Pixidu Valley", and if I put "MyRandomWorld" as the seed name in my serverconfig.xml then I will use the "South Pixidu Valley" map that was generated in the Editing Tools.
So.... where do I find whatever the seed name is to generate worlds using NitroGen so that I can put it in my serverconfig.xml and use that map on my dedicated server?
Biomes. Sub Biomes are generated Vy Biomes.xml in game folders, The Generator only gives to u a Biome PNGthats means where biomes will be placed, You can edit the amount of ores in the Biomes.xmlIs there any chance to find a change-log for the tool?And how are resources (ores) being generated? By a game or by a tool? I've got two deserts on my map, and one of them has got only about 4 stacks of oil shale. Imo it's not enough. But i may be wrong.
In regard to the new links and versions,Moved prefab list files to GitHub and added links in the respective posts.
@Damocles:
Can you change / add these links to the front post instead of the link to the forum post, please?
https://github.com/NickPhaedra/7-Days-to-Die-NitroGen-Prefab-Lists/tree/Prefablists
All prefab lists in a single file (latest versions):
https://github.com/NickPhaedra/7-Days-to-Die-NitroGen-Prefab-Lists/archive/Prefablists.zip
Hi, traveling. I will add it when im on a propper computer again.In regard to the new links and versions,i would also like to add a new version of the parser,
for all that are interested:
https://drive.google.com/open?id=1Wfp5I6DqjVZGfSJP9Hq1eZvhFInbvTuC
Gonna relink to the new version in the earlier post as well.