CrazyAluminum
Refugee
write pois in the consolePlease update the generator! Alpha 19.2 Old version of NitroGen v0.501 A19 (experimental) big problem with textures .. they overlap one another .. Restarting the game helps, but only for a moment)
write pois in the consolePlease update the generator! Alpha 19.2 Old version of NitroGen v0.501 A19 (experimental) big problem with textures .. they overlap one another .. Restarting the game helps, but only for a moment)
Copied the generated map to /saves/GeneratedWorlds/Aeths_v19p1_Nitrogen/ and ran the startup script<!-- World -->
<property name="GameWorld" value="Aeths_v19p1_Nitrogen"/>
<property name="WorldGenSeed" value="Aeths_v19p1_Nitrogen"/>
<property name="WorldGenSize" value="10240"/>
<property name="GameName" value="Aeths_v19p1_Nitrogen"/>
<property name="GameMode" value="GameModeSurvival"/>
<property name="UserDataFolder" value="D:\GameServers\7D2D-SVR-2020_a19.1\Saves" />
<property name="SaveGameFolder" value="D:\GameServers\7D2D-SVR-2020_a19.1\Saves" />
Did you copy the prefabs.xml from the newly generated worlds folder to the ......\7 Days To Die\Data\Prefabs folder?Must be missing something with loading generated maps on a dedicated server. Generated a custom 10k world. Edited relevant section of serverconfig.xml to the following
Copied the generated map to /saves/GeneratedWorlds/Aeths_v19p1_Nitrogen/ and ran the startup script
Nope, server generates it's own map.
Copied the generated map to /Data/Worlds/Aeths_v19p1_Nitrogen/ and ran the startup script.
Nope, server generates it's own map.
Since the server insists on making the map "Seciha County" in generated worlds, I deleted the generated stuff and copied my custom map over. Now it seems to be working.
add permissions for people to use the pois command in your admins.xml^
not op but I tried that and didnt work. Im admin of the dedi server. Client players cant do it either
gonna fire the game to see the exact message
I had a similar issue a few weeks ago, as have many others it seems. The only fix I know of personally is to create a new map and hope it works. There is a new compopack, I just used it a few days ago and it worked okay, so if you don't have that maybe try it.I'm using this with Compopack in the latest A19, but for some reason whenever I generate a map and load a game in it, I do the starter quests and there is no trader. But the preview map shows spots for the trader. When I go there in game, the area is blank. Is there something I am not doing correctly perhaps? Am I the only one with this issue or has other people had it?
Thanks in advance for any help
This just came up on Discord as well and a guy that know posted this fix:I'm using this with Compopack in the latest A19, but for some reason whenever I generate a map and load a game in it, I do the starter quests and there is no trader. But the preview map shows spots for the trader. When I go there in game, the area is blank. Is there something I am not doing correctly perhaps? Am I the only one with this issue or has other people had it?
Thanks in advance for any help
Very simple fix... stop buying macs if you want to play games... or do anything for that matter since you can build your own cheaper. You obviously have the skill to code, building is far easier.Another question: Is the source code available anywhere? I'd love to get this running completely on a Mac. It works up to counting sheep where it hangs indefinitely. The buttons to open folders also don't work. Should be simple fixes I would imagine.
It doesn't need to look at the installed mods as they normally don't affect the map or POI's.Hi all - does anyone know if the Nitrogen map generator takes into account any mods installed? We've been trying to transfer our characters to a new map, and when logging in for the first time it fails char creation and reverts the char back to level 1.
I don't have the server-side-only mods that only have the "Config" folder installed on my computer, where I'm generating the maps.
Just thought I'd check and see if there might be a potential issue with the new map we're generating.
Thanks in advance for any help!!
Be safe,
Ynnos