[A19] Zombies randomly dont move

Tykune

New member
There is a server I am a part of whom are having issues with zombies sometimes refusing to move, and we do not have a clue as to why this is. They do spawn and they swing at you when you get close, but they remove to walk or move. Sleepers still wake up when you get close or damage them, but even though this is odd enough, vultures and other flying creatures seem to be unaffected. The only thing we can think of is that it is something to do with A.I. pathing.

A restart usually clears this up, but it seems like a repeating issue.

Would anyone have any information as to what may be causing this?

 
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I'm having this issue as well. Running A19.3. Restarting and using the killall command did not help. Dogs are stuck as well, birds still move.

 
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Had this the other night. exit, restart did fix it.

They respond when attacked, but just don't move off the spawn point.

This was using compopak, so had a LOT of poi, and this one had a boatload of zombies, so could be just overloaded.

 
I'm having this issue as well. Running A19.3. Restarting and using the killall command did not help. Dogs are stuck as well, birds still move.
i have exactly the same problem on my small server zombies don't move and animal are stuck to only birds fly and attack

 
Post your server output log. Lots of times there are hints there. The times I’ve seen it on our server, someone did some xml edits that the game didn’t like. Verifying server files resets all xmls and generally fixes this and other spawning issues.

 
Your allocs server fixes seems broken. I'd remove that and see if things improve. You can update it later,

but first try it without.

 
i am having the same issue. my server is hosted by BlueFangSolutions. is it because i have my zombies actions all set to "0" ?

 
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