FranticDan
Well-known member
I've tried looking, is there a prefab converter so we can convert our A19 prefabs to A20?
YesI've tried looking, is there a prefab converter so we can convert our A19 prefabs to A20?
Not at all it worked for all.Hey stall, have you had any instances where it just seemed it skip a POI and not convert it? It worked for all of my Wasteland POIs, but my vehicle Mechanic trader POI just does not get converted when I run the commands. Tried moving it into the vanilla POI folder, still didn't work. Just says it changed 0 entries. Only thing different from all the others is that it's a trader POI.
EDIT: So I had some errors as it had custom blocks and I had some of the read/write errors. Fixed what I could in Unity and updated the unity3d file and tried again. Worked like normal this time. So I guess it didn't like the block errors.
Nonworries glad you didn't have to.@stallionsden, you saved ma buttocks with this tip. I was juuuust considering rebuilding my POI's from scratch. X-D
Thanks a bunch!
The way i do it is have an a19 install and a a20 install. Run the converter in a20 and note where blocks are still missing and return to the a19 editor. Use the replace blocks in on of the tabs to replace that problem block with a "placeholder block" this can be any block that 1. isn't used anywhere in your prefab and 2. has no problems converting to a20 blocks. Once you've done this and are in a20 again replace that placeholder block with the a20 equivalent. Tedious but gets the job done.TataBear said:I am able to get them updated and placed in map, but I don't have a clue how to remove those blue ? boxes. I can figure out that those were items that are no longer supported but is it possible to remove the blue blocks in editor? I just can't figure it out. Any help? Thanks. The way I was able to get the map to show up was like it was said above. Load it on prefab editor and save it and then it will show up when you place it in world editor.
If those prefabs are from a19 they won't work in rwg without adding this line to them in the prefabs xml fileI've tried numerous times to load the NEPA POI, and it never shows up in the game. Also, the Woodbury POI.
I use the Open POI Teleporter and it doesn't find it.
Here is the load details.
View attachment 21958
Any help is appreciated.
I had a lot of chain link fence in my a19 prefabs, and your list of 'blocks that won't convert' really helped.The way i do it is have an a19 install and a a20 install. Run the converter in a20 and note where blocks are still missing and return to the a19 editor. Use the replace blocks in on of the tabs to replace that problem block with a "placeholder block" this can be any block that 1. isn't used anywhere in your prefab and 2. has no problems converting to a20 blocks.