mr.devolver
New member
Hey all,
after some time I decided to try these mods again, this time on my older PC (my main PC is currently being repaired). I ran into some issues. I was trying to install Wandering traders, NPCs and Bandits through 7D2D Mod Launcher and I got some errors:
I also tried to build it manually with DMT tool directly (the one that was automatically downloaded by Mod Launcher), but it failed there as well. I'm out of ideas, please help!
after some time I decided to try these mods again, this time on my older PC (my main PC is currently being repaired). I ran into some issues. I was trying to install Wandering traders, NPCs and Bandits through 7D2D Mod Launcher and I got some errors:
Code:
Scanning for Harmony
C:\7D2D\Alpha18\My_Mods\PotatoFun\Mods\0-SphereIICore\Harmony
Scanning for Scripts
C:\7D2D\Alpha18\My_Mods\PotatoFun\Mods\0-SphereIICore\Scripts
Scanning for PatchScripts
C:\7D2D\Alpha18\My_Mods\PotatoFun\Mods\0-SphereIICore\PatchScripts
DMT Scripts Detected.
Downloading DMT...
SDX Downloaded. Checking SDX Dependencies.
Starting SDX Launcher: C:\7D2D\Alpha18\My_Mods\PotatoFun\SDXRepos\DMTViewer.exe /Silent /ScriptOnly /GameFolder ../ /ModFolder ../Mods /EnableAllMods
0|Parsing arguments
0|Auto Build
process started /InitialPatch /GameFolder "../" /ModFolder "../Mods" /ScriptOnly /EnableAllMods
Parsing arguments
Running BackupFiles
Backup dll found: C:\7D2D\Alpha18\My_Mods\PotatoFun\SDXRepos/Backups/SP/18.3b3/Assembly-CSharp.dll
Running DeployDlls
Deploying DLLs
Running LocalisationPatch
Localisation no longer handled in DMT after A17
Running InitialPatchTask
Compiling PatchScripts assembly for InitialPatch...
Built patch file in 1927ms
PatchMods compile successful
Found patcher mods: 3
Hooking console commands
Running CreateModDll
Compiling Mods.dll...
Built in 2498ms
c:\7D2D\Alpha18\My_Mods\PotatoFun\Mods\0-SphereIICore\Scripts\MusicBoxes\MusicBox.cs(121,40): error CS0117: 'GUI_2.UIUtils' does not contain a definition for 'GetKeybindString'
c:\7D2D\Alpha18\My_Mods\PotatoFun\Mods\0-SphereIICore\Scripts\Blocks\BlockMortSpawner.cs(187,9): error CS0023: Operator '!' cannot be applied to operand of type 'Block.DestroyedResult'
Failed to compile Mods.dll
Build failed
process exited with error code -1
SDX Exit Code: 0
Launching \7DaysToDie.exe -popupwindow -logfile 7DaysToDie_Data\output_log.txt -configfile=\SaveConfig.xml
Game Started