stample
Refugee
Probably been suggested before, but what if repairing decreased QL by 1? If they could find a way to keep mod slots, so you don't have to re-slot, but do get the requisite dmg/durability decreases for being lower QL, it would provide a good incentive to replace your gear periodically without killing you if durability ran out mid-Hordenight. It might make the bonus durability from armor perks useful, too.
You could even let it reduce mod slots, as long as the game function as it does now, where if mods somehow get into an item that doesn't have mod slots, it stays there until you remove it. So if your item degrades you have to decide "Do I leave those mods, or do I lose the ability to have as many in it if I want to change them?"
You could even let it reduce mod slots, as long as the game function as it does now, where if mods somehow get into an item that doesn't have mod slots, it stays there until you remove it. So if your item degrades you have to decide "Do I leave those mods, or do I lose the ability to have as many in it if I want to change them?"