PC A19 Diary Discussions

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I don't think it is ridiculous.   I think of it as what does having to sit around waiting for stamina to fill add to the game?   Not much, IMO.   I would much rather they lower the amount of resources you get per block but allow you to constantly (or near constantly) mine.   So that the end result is that you get the same amount of resources without having the constant pauses.
On the other hand, waiting for your meals to cook, items to scrap, stamina to regen while running or swinging a melee weapon, they're all in the same boat here. Is waiting around fun? No, but balance takes priority over such things.

 
On the other hand, waiting for your meals to cook, items to scrap, stamina to regen while running or swinging a melee weapon, they're all in the same boat here. Is waiting around fun? No, but balance takes priority over such things.
You can do other things while crafting or scrapping.   I also believe that stamina drain is way too high for running and melee, but thats a different argument.    

But yes, balance takes priority which is why I suggested lowering the yield.  So the net result is the same.

 
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You can do other things while crafting or scrapping.   I also believe that stamina drain is way to high for running and melee, but thats a different argument.    

But yes, balance takes priority which is why I suggested lowering the yield.  So the net result is the same.
I personally think melee stamina costs are fine the way they are. Besides, we have the clubs which by end-game provide infinite stamina recovery through power attacks. As for sprinting, I don't see this being an issue once you get past the bicycle phase. (And even then, tap W while sprinting on your bike and you'll only lose stamina while turning.)

A subjective problem (or lack thereof) with varying solutions, balanced like all things should be.

 
I personally think melee stamina costs are fine the way they are. Besides, we have the clubs which by end-game provide infinite stamina recovery through power attacks. As for sprinting, I don't see this being an issue once you get past the bicycle phase. (And even then, tap W while sprinting on your bike and you'll only lose stamina while turning.)

A subjective problem (or lack thereof) with varying solutions, balanced like all things should be.
Its only really a problem early game.... but early game its a really bad problem, IMO.

 
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Its only really a problem early game.... but early game its a really bad problem, IMO.
True, but who needs a mega fort by day 7 or even day 14 anyway? You could simply make a staircase that connects to a walkway with iron bars separating you from the zombies, and you'll do fine perhaps up until day 21 at best.

Besides, don't get too comfortable where you are at @Kalen TFP have said on multiple occasions that we'll certainly be getting a pretty heavy stamina loss penalty for using motor tools in the future.

 
 Game-changing question here. Do zombie vultures in 7D2D lay eggs? 🤔 Are those eggs found in the birds nests on the ground? 🤨 Are we cooking up their children? 😏 Poaching, scrambling, boiling, and spreading them on toast perhaps? 😊

Are we eating rotten zombified eggs? 😶 Bluh! 🤮
Why can't we Gut chickens and Vultures for their eggs!

nobody got time to wait for them to lay eggs, Just take them out!

It would solve many peoples complaints about eggs being rare, and it would give a reason to hunt chicken.  Problem Solved.

 
True, but who needs a mega fort by day 7 or even day 14 anyway? You could simply make a staircase that connects to a walkway with iron bars separating you from the zombies, and you'll do fine perhaps up until day 21 at best.

Besides, don't get too comfortable where you are at @Kalen TFP have said on multiple occasions that we'll certainly be getting a pretty heavy stamina loss penalty for using motor tools in the future.
hah, well.... about early game I was only replying to you about running and melee.   I think stamina drain for mining is almost always a problem.   Having to constantly pause and wait for stamina to refill while mining doesn't make good gameplay, IMO.   It's more understandable, to me, to have to regen stamina after running or melee as long as the drain isn't too severe (which, early game, I think it is)

Motorized tools should have drain.... anyone thats used one in RL knows that ;)

 
hah, well.... about early game I was only replying to you about running and melee.   I think stamina drain for mining is almost always a problem.   Having to constantly pause and wait for stamina to refill while mining doesn't make good gameplay, IMO.   It's more understandable, to me, to have to regen stamina after running or melee as long as the drain isn't too severe (which, early game, I think it is)

Motorized tools should have drain.... anyone thats used one in RL knows that ;)
No doubt about it, especially in 7 Days. Our characters can't run for more than 30 meters before puffing and wheezing like they need an oxygen tank attached to their back. ;)

 
I admit that I over dramatized it but that is the general gist of it. As every second your not doing something you might as well not be playing.
 All the looters must be throwing pitchforks at TFP because there is always a delay when opening a box. We are sooo not playing the game all the time we loot a kitchen.

You can do other things while crafting or scrapping.   I also believe that stamina drain is way too high for running and melee, but thats a different argument.    

But yes, balance takes priority which is why I suggested lowering the yield.  So the net result is the same.


Lowering yield is exactly what you would be doing if you were using the lower-tier tool that fits your stamina regen. With a stone axe your yield may not be great but you can easily mine without pause.

Naturally as a player you know from previous sessions how it feels to stomp through earth with a steel axe and then a stone axe feels just whimpy and inadequate.

 
Not my native language, but I thought "chicken" is the zoological term for the whole race, including (female) hens! Is that wrong?
Sort of true. But from now on, let it be known that chickens give birth to live young. Let me win this argument. Let me have that much. 😛

It's honestly pretty simple. Chickens don't lay eggs, but vultures do. Snakes lay eggs, but elephants don't. Most humans don't lay eggs, but Roland does. Capiche? :)

 
Sort of true. But from now on, let it be known that chickens give birth to live young. Let me win this argument. Let me have that much. 😛

It's honestly pretty simple. Chickens don't lay eggs, but vultures do. Snakes lay eggs, but elephants don't. Most humans don't lay eggs, but Roland does. Capiche? :)
I think you are completely right. Chickens are birthed in hot oil, live in card board boxes and have a crust. They can't lay eggs. But you can order an egg salad with the chicken, though the eggs were never touched by that chicken in any way. Chickens also can't fly, otherwise we would call them vultures.

 
I think you are completely right. Chickens are birthed in hot oil, live in card board boxes and have a crust. They can't lay eggs. But you can order an egg salad with the chicken, though the eggs were never touched by that chicken in any way. Chickens also can't fly, otherwise we would call them vultures.
Oops, my bad. Chickens can lay eggs after all. I was mistaking them for the majestic buffalo chicken.

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Oops, my bad. Chickens can lay eggs after all. I was mistaking them for the majestic buffalo chicken.
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moooo

 
Without bandits/reworked radiated zombies the game feels boring and too repetitive IMO.  pvp would probably cure this boredom but my gtx950 won't let me compete. And before trying to invalidate my opinion, i am pretty sure out of the 10 million copies sold a lot of people don't play the game anymore because of the same problem.   P.s. Don' t get me wrong, i like this game so much that i've played with the lowest graphics on 1024x768 AND with hardly 60 fps for 450 hours.

 
Without bandits/reworked radiated zombies the game feels boring and too repetitive IMO.  pvp would probably cure this boredom but my gtx950 won't let me compete. And before trying to invalidate my opinion, i am pretty sure out of the 10 million copies sold a lot of people don't play the game anymore because of the same problem.   P.s. Don' t get me wrong, i like this game so much that i've played with the lowest graphics on 1024x768 AND with hardly 60 fps for 450 hours.
the problem is, you project your opinion (wich is fully ok) to all other players, at least implied.

Out of the many people i met online only a fraction is really interested in PVP.

Your Card is fairly outdated and while they work on performance with every Patch, i think in the next two years it will be more hardeware demanding as Graphics will progress and the most spread cards will be 1080+ by that time. Of course thats only my estimation.

I did my fair share of Hours in the Game (you really dont wanna know how much :D ) and while i still find joy in it, i too feel boredom after a while into a new alpha.

But i think what you are describing is only a temporary problem. They announced multiple new Zombies with special abilties aswell as reworked radiation zones. Both of them will ensure a lot more endgame and more depth. Not to mention the Bandits that will come some time.

I fully understand the ... Impatience(sorry not native language) but i think we are talking about WHEN these Problems are solved, not IF.

So we need to chill play some other games meanwhile and sit in awe of each new Alpha until our hearts gets heared :)

In Pimps we Trust.

 
Just be glad the chickens are not like the old TSR game Gammaworld! (a world setting FAR better then anything Fallout could ever hope to be...)

Gallus Gallus 5-13!

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