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A19/A18 CreaturePacks - A community entity project

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From Steam
<gamefolder>\7DaysToDie_Data\output_log__<DATETIME>.txt

From Mod Launcher
<gamefolder>\7DaysToDie_Data\output.log

From  .exe  
%AppData%\..\LocalLow\The Fun Pimps\7 Days To Die\player.log

From dedicated through startdedicated.bat
<gamefolder>/7DaysToDie_Data/output_log_<DATETIME>.txt

 
2021-04-28T17:39:32 32.659 WRN Failed loading world header file: C:\User\USER\AppData\Roaming\7DaysToDie\Saves\Navezgane\My Game/main.ttw
2021-04-28T17:39:32 32.661 INF Trying backup header: C:\Users\User\AppData\Roaming\7DaysToDie\Saves\Navezgane\My Game/main.ttw.bak
2021-04-28T17:39:32 32.667 ERR Invalid magic bytes in world header
2021-04-28T17:39:32 32.669 ERR Failed loading backup header file!

Unable to open archive file: C:/Program Files (x86)/New folder/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/0-CreaturePackHumans/Resources/RaiderGuyz.unity3d
 
(Filename: C:\buildslave\unity\build\Runtime/VirtualFileSystem/ArchiveFileSystem/ArchiveStorageReader.cpp Line: 587)

2021-04-28T17:40:32 91.941 ERR Loading AssetBundle "C:/Program Files (x86)/New folder/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\0-CreaturePackHumans/Resources/RaiderGuyz.unity3d" failed!
Unable to open archive file: C:/Program Files (x86)/New folder/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/0-CreaturePackHumans/Resources/RaiderGuyz.unity3d
 

(Filename: <8966b1f384fe4ecab81b938f521bef70> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at AvatarZombieController.LateUpdate () [0x00019] in <8966b1f384fe4ecab81b938f521bef70>:0 
  at AvatarZombie01Controller.LateUpdate () [0x00000] in <8966b1f384fe4ecab81b938f521bef70>:0 
 
 

 
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You have two issues, a corrupted save (start a new game to fix)  and its not finding the creaturepack mods.  Did you place both mods in the Mods folder of the game install?

 
You have two issues, a corrupted save (start a new game to fix)  and its not finding the creaturepack mods.  Did you place both mods in the Mods folder of the game install?
I've created many save and its still errors and I've put it in the folder name Mods.

It shows the list of the mods in the game but then a few minutes it starts spamming 

 
It would be better to post the whole log. Looks like at least one bundle is failing to load or missing. Probably why you get random NRE's afterwards. It's probably trying to spawn one of the missing ones into the world.

 
You have two issues, a corrupted save (start a new game to fix)  and its not finding the creaturepack mods.  Did you place both mods in the Mods folder of the game install?
Hello, master. I see that the human NPC in your biological bag is doing very well. I want to replace their model, because I think their model is not attractive enough. What should I do? I made my own model.

 
Hello, master. I see that the human NPC in your biological bag is doing very well. I want to replace their model, because I think their model is not attractive enough. What should I do? I made my own model.
 Your actually asking a lot!   As I have been  working with Models and assets recently (With Much help from Xyth) I can honestly say that  it is not a simple answer!

It can be as simple  as referencing the new model in the xml but most likely not. The model would have to have the identical bone structure and animations as the one it is replacing.     If you have that then you are good ...other wise you have work to do in unity.

 
 Your actually asking a lot!   As I have been  working with Models and assets recently (With Much help from Xyth) I can honestly say that  it is not a simple answer!

It can be as simple  as referencing the new model in the xml but most likely not. The model would have to have the identical bone structure and animations as the one it is replacing.     If you have that then you are good ...other wise you have work to do in unity.


I tried to replace the code, and when I put it in the game, a bunch of scarlet letter appeared.

 
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I tried to replace the code, and when I put it in the game, a bunch of scarlet letter appeared.

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did you just get an asset or did you create the asset and the unity file?

 
Can you use the soldier model I provided? He is totally different from the characters in other games. I created it myself.

 
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