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A19/A18 CreaturePacks - A community entity project

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Hello to all I want to congratulate you for doing such a good job, I also want to ask why the Robeloto zombies shoot vomit perfectly, but not the human pack. Is something missing in the code? Is there something i can edit myself in my config folder? I know it has nothing to do with the Robeloto mod, but I found it curious.

 
The vomit attack does not translate well to non zombies for creaturepack unfortunately, causing them to shoot erratically. Npc mod humans shoot spot on, but it has added code that requires dmt.

 
Getting strange things appearing in game after the last patch, just tried to grab it again in case it was a bad download & im getting the error failed to grab & load last commit... wondering if this is what caused the funnies...

 
The vomit attack does not translate well to non zombies for creaturepack unfortunately, causing them to shoot erratically. Npc mod humans shoot spot on, but it has added code that requires dmt.
ooohh i see , thanks for answering me

 
Thank you xyth and all those who contribute to the creature pack, all your effort is greatly appreciated, day by day they improve this wonderful pack.

Question, can survivors be put to attack zombies and bandits instead of running away?

Cheers

Gouki

 
The survivors do attack zombies, fairly certain they attack bandits as well unless something changed in the code. The survivors have a chance to flee. Factions have been implemented in npc mod, and there is much more warfare with that loaded up as well.

 
The base survivors always flee, kinda like scared villagers. They will fightback if attacked. If I recall correctly, DarkStar changed his survivors to be more neutral, attacking zombies but running away otherwise.

 
Hay Xyth, i have a problem when joining my friends server that's running creature packs. We are using the exact same version of creature pack but when i join the server i get some error that my client cant load x numbers of assets for the mod and after a while i get null ref error spam and cant continue. Playing solo yields no errors when loading and no problems even after hours of playn. Any ideas ?

 
The game cannot find this file: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods/0-CreaturePackHumans/Resources/guppyParticlesforGuppy.unity3d Is it there?

 
Yea, the files are there. When i play solo there are no errors of missing assets. We have installed the same version from the same source (7daystodiemods). Its only when i connect to my mates server i get this error. He doesn't get any errors when he starts the server. We have tried a few mods (and removed some) and i think something just got messed up during the way.

Edit: you asking if the files were actually there made me go check more thorough, and lo and behold some were actually missing. For some reason not all of them got copied from the zip. Ive added them manually now and we will check a bit later tonight if that will fix it.

 
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Minor update to fix minor texture bug, NPC limping like zombies, and consolidated some AITasks and templates.

 
Major refactoring of all packs to isolate each from vanilla extends.  New templates added, so if you donate entities please extend from an existing template then make edits in that character as needed.

Should be save safe, but one can never be sure.

Added a new Fatman zombie by TSBX

 
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