Thank you very much for all the work and effort you are doing.I have a question, is there a way to make bandits with more accuracy aiming? it would be great it would feel more realistic.[/quote
Not in the vanilla version, as the game code forces a delay of a few seconds on the vomit class we use, so its easy to avoid getting hit. On the NPC 'DMT" version they are deadly accurate.
I don't know, but so far NPCs seem to have this weird delay too when shooting and I do have the latest version of the mods installed. As for the delay itself, what if SphereII added a special code to his core that would allow to avoid this delay if the character is an NPC or bandit? At least people who play with creature pack AND NPCs would have this option to make all the NPCs more of a challenge...Not in the vanilla version, as the game code forces a delay of a few seconds on the vomit class we use, so its easy to avoid getting hit. On the NPC 'DMT" version they are deadly accurate.
Thank you! I didn't get a chance to start the first one yet. Are these quests implemented in game in form of notes that can be found as random loot?Second mini quest added, to creaturepack animals this time, and first miniquest in humans pack adjusted slightly.
Yep, too bad your follower NPC disappears when you die. It used to stay with you through respawn, but not anymore...Just some input:After you play it through a few times, these packs are exactly the stuff this game needs to keep it fun without changing any of the core elements of the game. Thanks to everyone who has worked on this!
Fixed it for you, buddy. Re-sync and let me know if it works better.Yep, too bad your follower NPC disappears when you die. It used to stay with you through respawn, but not anymore...![]()
Yay! Thank you, I will try and let you know how it works asap!Fixed it for you, buddy. Re-sync and let me know if it works better.
its already been fixed but....wouldn't they mourn you, bury you using your backpack as a marker, and then move on ,,,, having been enriched knowing you for that short timeYep, too bad your follower NPC disappears when you die. It used to stay with you through respawn, but not anymore...![]()
See? I told you there's a problem with cripple walking, I didn't know how to describe it, but I'm glad you found the problem and fixed it, at least partially, because I already had several crippled NPCs walking around, never being able to catch any zombie at all and most zombies were actually faster lol... Also prevented cripple walking on ranged humans and lowered chance on melee humans ...