Bladestorm Games
Refugee
Hello, I am trying to add custom sounds to my mod. I have followed a video guide and a text guide, and looked how other mods load sounds, but something is failing.
(Link to Video Guide: https://youtu.be/ptBaRB7nFbY )
(Link to Text Guide: https://7d2dsdx.github.io/Tutorials/index.html?HowtoaddCustomSounds.html )
Here is the error I am receiving:

The top part is while loading the world, bottom part is when triggering the sound.
Here is my sound.xml code:
<!-- ########## -->
<!-- Custom SFX -->
<!-- <AudioClip ClipName="#[NAME OF BUNDLE]?[NAME OF FILE IN BUNDLE]"/> -->
<config>
<append xpath="/Sounds">
<SoundDataNode name="PoisonApply">
<AudioSource name="Sounds/AudioSource_WeaponFire"/>
<Noise ID="2" noise="11" time="3" muffled_when_crouched="0.5"/>
<AudioClip ClipName="#@modfolder:Resources/sounds_poisons.unity3d?snd_poison_apply"/>
<LocalCrouchVolumeScale value="0.3"/> <CrouchNoiseScale value="0.5"/> <NoiseScale value="1"/> <MaxVoices value="5"/> <MaxRepeatRate value="0.01"/>
</SoundDataNode>
<SoundDataNode name="PoisonProc">
<AudioSource name="Sounds/AudioSource_WeaponFire"/>
<Noise ID="2" noise="11" time="3" muffled_when_crouched="0.5"/>
<AudioClip ClipName="#@modfolder:Resources/sounds_poisons.unity3d?snd_poison_proc"/>
<LocalCrouchVolumeScale value="0.3"/> <CrouchNoiseScale value="0.5"/> <NoiseScale value="1"/> <MaxVoices value="5"/> <MaxRepeatRate value="0.01"/>
</SoundDataNode>
</append>
</config>
The file "sounds_poisons.unity3d" directory is: D:\SteamLibrary\steamapps\common\7 Days To Die\mods\arpg_mode\Resources
What am I doing wrong / missing? Thanks.
(Link to Video Guide: https://youtu.be/ptBaRB7nFbY )
(Link to Text Guide: https://7d2dsdx.github.io/Tutorials/index.html?HowtoaddCustomSounds.html )
Here is the error I am receiving:

The top part is while loading the world, bottom part is when triggering the sound.
Here is my sound.xml code:
<!-- ########## -->
<!-- Custom SFX -->
<!-- <AudioClip ClipName="#[NAME OF BUNDLE]?[NAME OF FILE IN BUNDLE]"/> -->
<config>
<append xpath="/Sounds">
<SoundDataNode name="PoisonApply">
<AudioSource name="Sounds/AudioSource_WeaponFire"/>
<Noise ID="2" noise="11" time="3" muffled_when_crouched="0.5"/>
<AudioClip ClipName="#@modfolder:Resources/sounds_poisons.unity3d?snd_poison_apply"/>
<LocalCrouchVolumeScale value="0.3"/> <CrouchNoiseScale value="0.5"/> <NoiseScale value="1"/> <MaxVoices value="5"/> <MaxRepeatRate value="0.01"/>
</SoundDataNode>
<SoundDataNode name="PoisonProc">
<AudioSource name="Sounds/AudioSource_WeaponFire"/>
<Noise ID="2" noise="11" time="3" muffled_when_crouched="0.5"/>
<AudioClip ClipName="#@modfolder:Resources/sounds_poisons.unity3d?snd_poison_proc"/>
<LocalCrouchVolumeScale value="0.3"/> <CrouchNoiseScale value="0.5"/> <NoiseScale value="1"/> <MaxVoices value="5"/> <MaxRepeatRate value="0.01"/>
</SoundDataNode>
</append>
</config>
The file "sounds_poisons.unity3d" directory is: D:\SteamLibrary\steamapps\common\7 Days To Die\mods\arpg_mode\Resources
What am I doing wrong / missing? Thanks.