Several of us on our server are still having optimization issues for a18. In a17 we could run textures on max and high settings with a consistent 100+ FPS. Now certain terrain textures cause massive fps drops. Even after turning all settings on low (esp texture filtering), full texture size still results in 130 fps indoors and only 10 fps outside. This is bizarre and cannot be considered normal. GPU / CPU temperatures are all nice and cool.
I have attached a link with 3 images showing the wildly varying FPS rates based on location.
https://imgur.com/a/0OHIll0
Anyways, a18 has been a blast otherwise. Keep up the amazing work.
Also, those demo zombies are my favorites.
I have attached a link with 3 images showing the wildly varying FPS rates based on location.
https://imgur.com/a/0OHIll0
Anyways, a18 has been a blast otherwise. Keep up the amazing work.
Also, those demo zombies are my favorites.