FringeRecall
New member
Greetings everyone on 17.1
Kill 5000 zombies to become a master chef? I don't ♥♥♥♥ing think so.
It is now at the testing stage where people who are both experienced players and modders are needed to play the game normally and help find problems, bugs, balance issues, spelling errors, etc.
Let's bring back "Action Experience", "Learn by Doing"!!! I miss this (and more) from A16.4 badly enough to have spent TONS of time redoing the entire perks system. I've spent about a month putting together this overhaul (it is still not totally complete but nearly so).
(Current auto-level EXP is multiplied 5x, it will be reduced to 1x in production)
Location: North America, NE
Server: WildTerra Overhaul - Alpha Testing
IP: 7dtd1.wildterraonline.com --or-- 158.69.25.226
Port: 26206
Players: 16
Style: Full PvP (Will consider running both PvP and PvE servers in production if popular enough)
Map Size: 4k
Loot: 125%, Respawn: 5 days
Zombies Move: Jog
Zombies Move Night: Walk
Zombies Move Feral: Run
Zombies Blood Moon: Run
Day Night Length: 90 minutes
Day Length: 22 hours
Safe Level: 3
Safe Hours: 4
Death: Drop everything
Party Range: 150
Airdrops: 12 hours, with marker
Max Spawned Zombies: 60
Max Spawned Animals: 100
Bedroll Deadzone: 40
I only request that you act civil and mature. Children, trolls and cheaters will be banned. I have a very low tolerance for stupid. Beyond this, I promote absolute freedom. Thank you in advance.
Server Specs:
CPU model : Intel® Xeon® CPU E5-1620 v2 @ 3.70GHz
Number of cores : 8
CPU frequency : 2444.610 MHz
Total amount of Mem : 32145 MB (3702 MB Used)
Load average : 0.34, 0.72, 0.54
OS : Debian GNU/Linux 9
Arch : x86_64 (64 Bit)
Bandwidth : 1Gbps
As much as possible thus far, leveling skills by using them is back! Improve an ability/perk by doing that action, not something completely unrelated.
For me, I try to focus on making things as real as possible. Accurate to life as we know it in a fictional post-apocalyptic doom scenario. Reality is the primary focus to this overhaul in combination with trying to design something that isn't over in 2 weeks.
Our future goal is to provide long lasting end-game content to keep people interested in long term game play.
Note that some game item and skill descriptions will be wrong. We have not yet made it to editing a Localization.txt ... we're actually hoping that TFP will make localization.xml so we don't have to force people to overwrite their Localization.txt and screw up game play on other servers. Hopefully this happens before we finish this overhaul so we don't have to make one
These are the modifications that have been made:
(My post was getting too long, so I moved the full description of all changes off-site)
https://wildterraonline.com
Most recent addition: (Jan 25, 2019)
* Added Potassium Iodide Tablets. Craftable from Potassium Nitrate and Iodine in the Chemistry Station. Iodine can only be found from Hanging Moss.
* Boars now give Raw Pork when harvested. You can make Boiled Pork the same way you make Boiled Meat, however you can also make it with a Can of Water (clean or otherwise) without requiring the cook pot. You can also make Charred and Grilled Pork. The Bacon and Eggs recipe now uses Raw Pork instead of Raw Meat.
Kill 5000 zombies to become a master chef? I don't ♥♥♥♥ing think so.
It is now at the testing stage where people who are both experienced players and modders are needed to play the game normally and help find problems, bugs, balance issues, spelling errors, etc.
Let's bring back "Action Experience", "Learn by Doing"!!! I miss this (and more) from A16.4 badly enough to have spent TONS of time redoing the entire perks system. I've spent about a month putting together this overhaul (it is still not totally complete but nearly so).
(Current auto-level EXP is multiplied 5x, it will be reduced to 1x in production)
Location: North America, NE
Server: WildTerra Overhaul - Alpha Testing
IP: 7dtd1.wildterraonline.com --or-- 158.69.25.226
Port: 26206
Players: 16
Style: Full PvP (Will consider running both PvP and PvE servers in production if popular enough)
Map Size: 4k
Loot: 125%, Respawn: 5 days
Zombies Move: Jog
Zombies Move Night: Walk
Zombies Move Feral: Run
Zombies Blood Moon: Run
Day Night Length: 90 minutes
Day Length: 22 hours
Safe Level: 3
Safe Hours: 4
Death: Drop everything
Party Range: 150
Airdrops: 12 hours, with marker
Max Spawned Zombies: 60
Max Spawned Animals: 100
Bedroll Deadzone: 40
I only request that you act civil and mature. Children, trolls and cheaters will be banned. I have a very low tolerance for stupid. Beyond this, I promote absolute freedom. Thank you in advance.
Server Specs:
CPU model : Intel® Xeon® CPU E5-1620 v2 @ 3.70GHz
Number of cores : 8
CPU frequency : 2444.610 MHz
Total amount of Mem : 32145 MB (3702 MB Used)
Load average : 0.34, 0.72, 0.54
OS : Debian GNU/Linux 9
Arch : x86_64 (64 Bit)
Bandwidth : 1Gbps
As much as possible thus far, leveling skills by using them is back! Improve an ability/perk by doing that action, not something completely unrelated.
For me, I try to focus on making things as real as possible. Accurate to life as we know it in a fictional post-apocalyptic doom scenario. Reality is the primary focus to this overhaul in combination with trying to design something that isn't over in 2 weeks.
Our future goal is to provide long lasting end-game content to keep people interested in long term game play.
Note that some game item and skill descriptions will be wrong. We have not yet made it to editing a Localization.txt ... we're actually hoping that TFP will make localization.xml so we don't have to force people to overwrite their Localization.txt and screw up game play on other servers. Hopefully this happens before we finish this overhaul so we don't have to make one

These are the modifications that have been made:
(My post was getting too long, so I moved the full description of all changes off-site)
https://wildterraonline.com
Most recent addition: (Jan 25, 2019)
* Added Potassium Iodide Tablets. Craftable from Potassium Nitrate and Iodine in the Chemistry Station. Iodine can only be found from Hanging Moss.
* Boars now give Raw Pork when harvested. You can make Boiled Pork the same way you make Boiled Meat, however you can also make it with a Can of Water (clean or otherwise) without requiring the cook pot. You can also make Charred and Grilled Pork. The Bacon and Eggs recipe now uses Raw Pork instead of Raw Meat.
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