PC A17 thoughts from a PVP perspective

This one I think is terrible. It seems player to player sounds have been drastically reduced. DRASTICALLY. In 16 you used to hear a person running from 100m. Last night I was walking through the forest and came over a little rise. I heard no sounds, looked to my right and there is a dude 25m away punching grass and I couldn't hear it.

Another example, raiding a base last night, from about 30m away I could not hear my friends hits pinging the landclaim. Couldn't even hear him hitting. This is bad.

 
Actually, reading through other threads, I saw this little nugget in one of them

"This base lasted aprox 2 minutes 8 seconds. And no im not exaggerating. The zombies shrugged off a hail of turret bullets, came out unfazed from the electric fence and broke the fence inside of 5 seconds and pwnd the wood spikes like they were made of butter. Then came the vault door, ya know the strongest door in the game. They knocked their way through every single one and several walls in no time at all, overran the base, several of them just up and walked up a four block high concrete wall....somehow... and then death...good times. "

For you Fun Pimps, you may not be aware, but a great pvp strat for breaking into a base, is to get on top of it during horde night. If they really do break in this easy now, raiding cheese is going to spread so thin that I'll only have crackers in a week.

 
bump: still relevant even with 17 stable
Lemme fix that for ya:

"Still not relevant until the Devs decide to work on PvP which is after and only after Primary goal of a PvE game is complete."

There, all better.

 
Lemme fix that for ya:
"Still not relevant until the Devs decide to work on PvP which is after and only after Primary goal of a PvE game is complete."

There, all better.
Yeah this is important to know, especially for newer players.

MadMole made a comment in a Q&A video about why this is.

"Making Multiplayer work the way we want it to is a huge project. It's going to take the whole team. That's why it will probably be the last thing we work on before Beta release."

So... TFP know MP isn't working right.

They know it needs a lot of love.

They also know it's going to be a big project.

Finally, and most important, they ARE planning on making it work well.

That's good right?

So all the constructive feedback from PVPers is helping.

TFP at least know what needs work.

 
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