It's a glitch. My horde defense day 14 is a double floor reinforced concrete cage, therefore fully sealed, that never got a broken wall.Was it open above the wall? Zombies can jump on top of eachother sometimes and get over the top if it isn't tall enough... so it's important to rule this out before considering it a glitch.
This is funny and sad at the same time as it feels THIS is the way the team approaches problems.There is so much focus on changing AI behaviour to directly counter player builds, that eventually the game decides that it simply can't do it, and just opts for teleporting the zombie in to resolve this unacceptable behaviour.
It is funny, but also untrue. If this happening, it needs to be reportedThis is funny and sad at the same time as it feels THIS is the way the team approaches problems.
TFP: "They can "win" by doing WHAT?!!?, NERF IT, NERF IT TO HELL!!!"
It is funny, but also untrue. If this happening, it needs to be reported
Yeah as soon as I saw that shoving behaviour in A17 I had a bad feeling about it.I think it's the intended behaviour.
There is so much focus on changing AI behaviour to directly counter player builds, that eventually the game decides that it simply can't do it, and just opts for teleporting the zombie in to resolve this unacceptable behaviour.
But I'm sure eventually zombies will go back to being zombies, and we can skip that final teleport to the player to resolve unreachable locations![]()
But jokes aside, they seem to do that through doors again now too, too much shoving around and suddenly they're through the closed and locked door. Scary!