I came in to add my thoughts to this. Previously, I was the main admin of a fairly successful PvE server (along with one other admin), and currently I'm a senior moderator at a different fairly successful PvE server (in our hierarchy, that's one step not too far below admin). I have experience managing both the CBSM and Botman server managers, as well as experience with standard game settings. There was also one other popular PvE server I played at for a long time before it went down. I never had any sort of mod status there, but I was a long time & well known regular player.
Anyways, with the "I'm not a noob" disclaimer out of the way, I figured I'd post my concerns. On every PvE server I've played on, or managed, the claim size was fairly small, yet there was no limit to the amount of landclaims any player could place. In addition to this, being a PvE server, we had a command that would literally give you landclaims for nothing, so you could easily build your base (or bases) as big as you wanted while keeping it protected from raiders and griefers (which are already prohibited, but people still try).
This change allowing only a single landclaim puts a serious hindrance on the spirit of PvE as we know it. Our plan is currently to make the claim size really huge, so players can still at least build one base of a decent size. This
half-solution, as I see it, doesn't come without its issues, though. The downsides include:
• The increased claim size may still not be enough for players who like
really big bases
• The limit of one claim prevents players from building multiple bases
• Both being limited to a single claim block, and the huge size that comes with the one you
do get, destroys any possibilities of an intricate common area like /spawn existing where multiple players can claim their own small piece and, for example, build shops that other players can visit
• Even limited to a single claim block, the huge claim size allows haphazard noobs who didn't read the rules, trolls, etc to claim an entire skyscraper, for example, with a single claim block
Only allowing one claim block creates
a lot more issues for the PvE community. I say this both as a player and as an admin. Things like
the issue shown in post 18 can happen, but that is for server mods to police. On our server, we have rules against placing landclaims in cities, and if one is found, it's not hard for an admin to remove. Allowing only one claim block might cut down on this a little bit, but honestly, in my experience, most instances I've countered were noobs who didn't read the rules placing their single claim block given to them along with their bottle of water and can of chili in a city where they weren't supposed to. Far less frequent are the instances involving someone with any actual malicious intent to block access to large portions of a noteworthy area. Now, in our case, since we only get one, we're thinking about increasing the claim size to be huge so players can still build a decent base and cover the thing... but this also allows people to easily claim a whole skyscraper in one shot, too. So, we still have to police landclaims being where they're not supposed to be, but rather than usually being a slight annoyance, or even going unnoticed by most players, it could easily turn into a big hindrance if someone is trying to loot a claimed Higashi.