PC A17 Pointless base building

The 500 rounds is pure hyperbole.Watch the video.
The comment of madmole in which he said something of 500 shots to the head is from after the video.

He has completely reversed the operation of the demolisher zombies. At the time of the video, the demolisher zombie has done mostly entity damage. Now he is doing 5000 block damage.

Madmole was disappointed that the zombie that exploded in his base didn't destroy all his boxes and workstations.

 
Look at it as a new challenge to adapt too. If A18 drops and players dont need to change anything with their horde night defenses, what would be the fun in that?
I have reworked my designs several times. Each time in A17 to adapt it to the changed AI.

In A16 I even had to build a completely new base in less than a week because the old design didn't work anymore. And this was a big base to be able to handle big hordes.

But if I read things like 5000 block damage and you need 500 shots on the head to kill the zombie without him exploding then this is just a wrecking ball that looks like a zombie.

This zombie was obviously designed with one kind of defense in mind. Standing on a roof and shooting at zombies.

I'm willing to bet the community figures out a new passive base defense against the demolished within a few weeks after a18 is released.
It depends on how the demolisher zombie finally works. The way madmole currently imagines it, I doubt you can do much with passive defense. Surely I can send him through 20 dart traps and hope they don't trigger the explosion but if I have to go overkill because of one zombie, it's not balanced.

The problem is that madmole is much too hyped by his M60 at the moment. Every time you ask him how to fight this zombie you get the answer "shoot him". He doesn't think about alternatives at all but just wants to have the most fun with his weapon.

If you look at his base you see that he has no experience with traps and how to use them effectively. He always uses the same kind of defense.

 
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The comment of madmole in which he said something of 500 shots to the head is from after the video.
He has completely reversed the operation of the demolisher zombies. At the time of the video, the demolisher zombie has done mostly entity damage. Now he is doing 5000 block damage.

Madmole was disappointed that the zombie that exploded in his base didn't destroy all his boxes and workstations.
I am well aware of that, it's still hyperbole.

The explosion changes are likely the only change made.

Or you expect the demolisher to have 50k health...? Not going to happen.

 
I am well aware of that, it's still hyperbole.The explosion changes are likely the only change made.

Or you expect the demolisher to have 50k health...? Not going to happen.
Let's hope his team can talk some sense into madmole. I think he's just too hyped by the M60 right now.

But I don't like the explosion damage at all. It's like a wrecking ball in the shape of a zombie.

 
Let's hope his team can talk some sense into madmole. I think he's just too hyped by the M60 right now. But I don't like the explosion damage at all. It's like a wrecking ball in the shape of a zombie.
I personally love the idea.

You can just tone down the damage, spawning etc if the zombie really does not suit your gameplay.

If he remained unchanged from the video I had already planned to change him to explosive block damage so I am fine with him either way.

 
Here's my secret... build a solid cube 13x13x8high of reinforced concrete and hide inside ontop - it can be a cage ontop whatever, and wait until horde night is over - you live. Of course this is away from your main base. Replaced blocks in the morning - you win. THE END

Traps are useless beyond normal difficulty and a waste of resources, blowing all your ammo a waste of resources too.

And I know this works because I have always done it every build and even on insane.

The only way TFP can beat us is teleport us Nekkid in the center of the map 0,0 on horde night... I'm waiting for that update :p

 
Here's my secret... build a solid cube 13x13x8high of reinforced concrete and hide inside ontop - it can be a cage ontop whatever, and wait until horde night is over - you live. Of course this is away from your main base. Replaced blocks in the morning - you win. THE END
Traps are useless beyond normal difficulty and a waste of resources, blowing all your ammo a waste of resources too.

And I know this works because I have always done it every build and even on insane.

The only way TFP can beat us is teleport us Nekkid in the center of the map 0,0 on horde night... I'm waiting for that update :p
Or a demolished zombie will come by and wreck it.

 
...The only way TFP can beat us is teleport us Nekkid in the center of the map 0,0 on horde night... I'm waiting for that update :p
I actually suggested doing this recently on my server. :p

I also said we should make a teleport called "Safehouse" for BM's and have it send you to 0,0. You would be placed into a glass cube.

No one seemed to like my ideas...

 
Here's my secret... build a solid cube 13x13x8high of reinforced concrete and hide inside ontop - it can be a cage ontop whatever, and wait until horde night is over - you live. Of course this is away from your main base. Replaced blocks in the morning - you win. THE END
Traps are useless beyond normal difficulty and a waste of resources, blowing all your ammo a waste of resources too.

And I know this works because I have always done it every build and even on insane.

The only way TFP can beat us is teleport us Nekkid in the center of the map 0,0 on horde night... I'm waiting for that update :p
I am sorry but WTF is Nekkid? Oh, naked, yeah this sound a bit f***ed up so I can not see doing this to anyone unless they hacking the game somehow.

I was taking a shower in a house with people I did not know in a crack dealer area of an already bad city Pittsburgh California and they stole all my clothes even my underwear when I was showering so I came out "naked" and luckily someone was kind enough to give me a pair of pants and some socks. I ended up sleeping in my car because my keys and wallet were stolen with about $500.00 in the worst part of town "crack dealer central". I had to stay there for 3 days until I could get a ride home. This really happened and it was F***ed up, they could have just stolen my wallet.

I wish I could teleport that obnoxious trader to a place I could use a nail-gun on him. I wonder who voice acted that guy.

 
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I personally love the idea.You can just tone down the damage, spawning etc if the zombie really does not suit your gameplay.

If he remained unchanged from the video I had already planned to change him to explosive block damage so I am fine with him either way.
I'll take a good look at the zombie before I decide what to do with it. I just think he' s not well balanced to be a valid opponent for different types of gameplay. Players with melee bases won't enjoy this zombie either.

By the way, there is some new info about the demolisher zombie. He doesn't mind spikes. He just tramples them down. If you want to slow him down you have to come up with something else than just put a few spikes in his path. He really seems to be designed as a wrecking ball.

 
I'll take a good look at the zombie before I decide what to do with it. I just think he' s not well balanced to be a valid opponent for different types of gameplay. Players with melee bases won't enjoy this zombie either.
By the way, there is some new info about the demolisher zombie. He doesn't mind spikes. He just tramples them down. If you want to slow him down you have to come up with something else than just put a few spikes in his path. He really seems to be designed as a wrecking ball.
I plan to just shoot him.

Either way I am not set into one strategy or playstyle, I do whatever works best at the time and enjoy adapting to changing circumstances.

 
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I plan to just shoot him.Either way I am not set into one strategy or playstyle, I do whatever works best at the time and enjoy adapting to changing circumstances.
I don't like firearms. Besides, it would be boring if everyone would choose the same defense because there is no other choice.

 
I don't like firearms. Besides, it would be boring if everyone would choose the same defense because there is no other choice.
I don't see there being only one choice.

The demolisher just does not seem to fit nicely with your chosen strategy.

Fun is entirely subjective.

Not liking firearms is your own choice, so that complicates matters for you but again that is entirely on you.

 
I don't see there being only one choice.The demolisher just does not seem to fit nicely with your chosen strategy.
And what strategy that doesn't include firearms does he fit into?

Not liking firearms is your own choice, so that complicates matters for you but again that is entirely on you.
I haven't had any problems with that so far. In A15 I had a melee base and in A16 I used the crossbow with explosive bolts and shotgun turrets. In A17 I use dart traps, electric fences and blade traps.

I've never been forced to use this defense before:

giphy.gif


 
And what strategy that doesn't include firearms does he fit into?


I haven't had any problems with that so far. In A15 I had a melee base and in A16 I used the crossbow with explosive bolts and shotgun turrets. In A17 I use dart traps, electric fences and blade traps.

I've never been forced to use this defense before:

giphy.gif
How you decide to face challenges is up to you and all part of the fun.

I don't care how you play.

You feeling 'forced' to do something is simply you showing resistance to adapting your current strategy.

As I said earlier if your not having fun then just change things until you are.

 
And what strategy that doesn't include firearms does he fit into?


I haven't had any problems with that so far. In A15 I had a melee base and in A16 I used the crossbow with explosive bolts and shotgun turrets. In A17 I use dart traps, electric fences and blade traps.

I've never been forced to use this defense before:

giphy.gif
I made a request for a M249 SAW in the pimp dreams so the M60 sounds great to me except it will spit out rounds faster than you can refill it. I also requested a going prone mode and this would be the way the M249 was meant to be used with a bi-pod in prone formation. Now all you need is a mounted unit somehow behind some sandbags, because this face it Rambo is an action film and you probably did not see too many guys in Vietnam using an m60 like this in the video.

Why is there no M16 or Colt M4 with an under-slung M203? or just an M203 itself or mortars, yeah I am an FPS guy and I love guns.

 
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I made a request for a M249 SAW in the pimp dreams so the M60 sounds great to me except it will spit out rounds faster than you can refill it. I also requested a going prone mode and this would be the way the M249 was meant to be used with a bi-pod in prone formation. Now all you need is a mounted unit somehow behind some sandbags, because this face it Rambo is an action film and you probably did not see too many guys in Vietnam using an m60 like this in the video.
Why is there no M16 or Colt M4 with an under-slung M203? or just an M203 itself or mortars, yeah I am an FPS guy and I love guns.
To be honest I've never understood why many want to see a particular weapon in a game. They're all the same to me. There's a trigger, there's a loud bang and a bullet comes out of the barrel. I don't care what this thing looks like or what it's called.

 
To be honest I've never understood why many want to see a particular weapon in a game. They're all the same to me. There's a trigger, there's a loud bang and a bullet comes out of the barrel. I don't care what this thing looks like or what it's called.
Gun nuts do. An M203 is just a 20mm grenade launcher for ranged grenade attacks, a mortar could be used for all out destroying massive zombies herd clusters during bloodmoon, if you get the coordinates correctly but I suppose they would be way overpowered until more super-zombies appear.

 
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Gun nuts do. An M203 is just a 20mm grenade launcher for ranged grenade attacks, a mortar could be used for all out destroying massive zombies herd clusters during bloodmoon, if you get the coordinates correctly but I suppose they would be way overpowered until more super-zombies appear.
Just for information accuracy the M203 fires a 40mm grenade ;)

 
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