Pizzalicious
New member
have vault doors that open into a kill cage or some sort with turrets surrounding it, blade trap on the bottom of it. Win. You're welcome
It's probably a lot cheaper to just have a dart trap & tripwire covering the door. They're remarkably effective if you're just going to shoot down a fixed lane. I use them to cover garage doors. Dart traps and electric fencing are lethal.have vault doors that open into a kill cage or some sort with turrets surrounding it, blade trap on the bottom of it. Win. You're welcome
I go through most of them in a single horde nightI am impressed with anyone who keeps 250 arrows in their toolbar.
So, finally am able to post, took 4 days for them to approve my account for posting, SMH. Can finally respond to this nonsense.Okay (insert whining, removed for length)
Same for me, and I add to this that mining was fun and is now rip. I had read many forum threads and I don't even wan't to give any ingame try. I'm quitting until I know underground mining is possible.It looks like the Devs have decided how the game should be played.
You will wander around and fight zombies, you will hold down a temporary base on a blood moon, you will follow their desired methods.
One of the things I had liked about this game was the ability to choose a play style. I tired of base maintenance, so went deep underground. I fought hordes, I built, I explored, I tunneled, and I had a load of fun.
The game, in its current evolution, holds no interest for me. I will review new releases but can't be bothered with the current incarnation.
For those of you who enjoy it, have fun. I'm off to other games.
Set zombie block damage to 25% with A17.2, or with a modlet even 1%Same for me, and I add to this that mining was fun and is now rip. I had read many forum threads and I don't even wan't to give any ingame try. I'm quitting until I know underground mining is posibble.
I can understand your frustration. I don't think I've ever invested so much time and effort in finding an efficient defense that will stand up to the zombies in the long run.If I can't mine underground or lure around the world with no idea of how to protect me from Zombies , this is not a strategic game, this is a pure bashing fps.
A defense I don't use for a reason. It is inefficient and unsuccessful in the long run.Your kidding right? I play on insane and have zero issues defending blood moon. I still use the same defense I used in earlier versions nothing has changed. A simple square with spikes around it using trussing for a lip around defense to shoot down.
Welcome back. It is now possible. In fact there are new options that make mining even easier.I'm quitting until I know underground mining is possible.
Super easy base, no AI tricks required, no turrets, no doors, no tricks. Minimum materials. Survived many hordes with no problem.What on earth are you supposed to build as a base so that you can survive a A17 blood moon horde. At the minute iv come to the conclusion that base building is now a pointless exercise and instead its best to build a few small wooden huts here and there with a bed and some storage boxes in and on the blood moon night just find a roof, destroy any stairs going up to the roof and sit there until its over. Even given that option, some of the zombies are jumping as high as the roofs themselves. Gotta be honest though, the latter option is way way way way less fun than having a base with at least SOME chance of defending like you did in A16. I am okay with a stronger horde...so long as we are given at least some chance to survive it and maintain some aspect of a base. At the minute it seems that, short of making a base with 20 block thick walls and 600 vault doors in a row with 63 layers of 10 block high metal spikes and 1400 electric fences, bases are a pointless endeavour.
I can understand your frustration. I don't think I've ever invested so much time and effort in finding an efficient defense that will stand up to the zombies in the long run.However, with every new release there is some change to the AI that threatens to ruin my work and I have to start all over again.
I also had to design a defense for my mines. I made an entrance especially for the zombies that they hopefully use instead of digging through the ceiling. I covered the ceiling with flagstone and placed two turrets at the entrance to the mine to welcome the zombies.
I have only been able to try it at a comparatively shallow depth. There it works but now the deposit is exhausted. Further down I discovered another deposit which I hope I can mine undisturbed.
I've really enjoyed spending time in the mine in the past. In Alpha 15 I built a 3 lane tunnel underneath Navezgane which connected all biomes. I spent whole ingame days in the mine. Also in Alpha 16 I spent a lot of time in the mine. When I had nothing else to do I collected resources.
The point is that I come back after a year or so of no play, and I look at all those threads about 7dtd difficulty rising and that deceive me. I am a "coward player", basicaly I hate horror games, but I love 7dtd. Probably I like the feeling to be secured inside a dangerous and fearing world by building something and find some courage to explore it; mostly with strategic or tactical moves, less with action.Your kidding right? I play on insane and have zero issues defending blood moon. I still use the same defense I used in earlier versions nothing has changed. A simple square with spikes around it using trussing for a lip around defense to shoot down.
Hi, I'm glad you looking at my post. I'll go take a look at 17.2 as soon as I can, thank's!Welcome back. It is now possible. In fact there are new options that make mining even easier.
You will need to opt in to A17.2 which is currently in experimental.