OldManBrian
Refugee
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Something I'm wondering about with the new AI and digging zombies in a17, is how is it going to effect base and landscape aesthetics?
For example, right now in a16 I really would like to build a cliff base or cave base built into the bottom of a mountain, but the problem is zombies just dig in from any which side they feel like you end up with a "Swiss Cheese" effect on the landscape all around you. It looks terrible and it just compounds as time goes on.
With the new AI, would they go find the actual entrance of the base and attack there, or do you still end up with random zombies digging random holes?
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The other thing is, right now when fortifying existing POI's like houses and such, the zombies prioritize the doors which makes for a logical defensive point. With the new AI it sounds like they are going to automatically go for the weakest points which would almost always NOT be the doors.
Does this mean that if you upgrade all of the bottom 3 outside blocks of a POI to the highest available tier and leave the doors slightly lower, that you can funnel the new a17 zombies to the entrances?
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I'm just asking because I prefer the zombies to attack my entrances rather than requiring me to aesthetically make my home a bunker with every room having some type of defensible position to attack zombies outside. I like having a POI house still look like a house when I'm done with it, aside from a couple of subtle openings to fire out from by the entrances. Either way I'm good to give it a shot when it comes out, I was just wondering.
Something I'm wondering about with the new AI and digging zombies in a17, is how is it going to effect base and landscape aesthetics?
For example, right now in a16 I really would like to build a cliff base or cave base built into the bottom of a mountain, but the problem is zombies just dig in from any which side they feel like you end up with a "Swiss Cheese" effect on the landscape all around you. It looks terrible and it just compounds as time goes on.
With the new AI, would they go find the actual entrance of the base and attack there, or do you still end up with random zombies digging random holes?
.
The other thing is, right now when fortifying existing POI's like houses and such, the zombies prioritize the doors which makes for a logical defensive point. With the new AI it sounds like they are going to automatically go for the weakest points which would almost always NOT be the doors.
Does this mean that if you upgrade all of the bottom 3 outside blocks of a POI to the highest available tier and leave the doors slightly lower, that you can funnel the new a17 zombies to the entrances?
.
I'm just asking because I prefer the zombies to attack my entrances rather than requiring me to aesthetically make my home a bunker with every room having some type of defensible position to attack zombies outside. I like having a POI house still look like a house when I'm done with it, aside from a couple of subtle openings to fire out from by the entrances. Either way I'm good to give it a shot when it comes out, I was just wondering.