A17 Map expansion

fl00d3d

New member
1. Can you expand the map in Alpha 17 by increasing the propery WorldGenSize from 4096 to ???

2. What is the max size that is stable in A17?

 
3. Can someone explain the new property in server config:

property name="WorldGenSeed" value="asdf"/> <!-- If RWG this seed decides the map to load, if already generated, it will simply load it -->

And how it affects...

<property name="GameName" value="someseedhere"/> <!-- Whatever you want the game name to be THIS CONTROLS THE RANDOM GENERATION SEED -->

 
I'm not 100% sure on this, but this is how I think it works...

The first one is to allow loading a pre-generated map. Basically it checks the first, and if the map exists, loads it. If no map exists, then it follows the seed to generate one.

 
1. Can a map that's been started be expanded?

2. What is the maximum map size that is currently stable? The starting map size/default is very small.

 
I don't believe #1 is possible. Once a map is generated, that's it. it will need to generate a whole new map (i could be wrong so keep askin)

im atm attempting to load a 16k map. will let ya know when it finally loads

 
16k map will break atm as far as I'm aware. You might get it created, but it disconnects the client before they finish getting the map data, and ends up crashing the client.

I did try expanding a map by creating the larger map, and importing the non-rad regions, but it's borked hard. Will need to test on something less experimental.

- - - Updated - - -

Oh and max map currently stable is 8k. larger is not advised, but theoretically you could make a 12k or 14k map. I know at 16k it breaks. tested extensively on that one.

 
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