PC A17 experimental - What the hell, is with this difficulty?

Those early dog packs need to go. I can assure you, a lot of people who have interest in this game do not buy it due to such a cheap and stupid "challenges". At least the people i know. Especially as you can´t hear them until it´s too late most of the time.
Finally put early dogpacks for higher difficulty only. Can´t be that hard.
How can you know about that if you don't buy the game?.Those hordes are awesome, really awesome.Learn to look around, don't just hit that tree for hours, without looking back... Also, learn to reduce your difficulty before complaining.Dogs are one hit in low difficulties .

 
I don't mind the dogs... you can now outrun them, and that's very helpful. They're still hella-tough though.

 
It's dangerous. It's always dangerous. I have to pay attention and be careful. I can jump up on a rock and easily wipe a dog pack but all the ferals in houses and POIs, I'm cautious AF now.

There's a risk. I enjoy that and it has me back in the game and pitching it to friends. I had uninstalled it almost a year ago. I'm in favor of difficulty settings but how much challenge is fun isn't the same for everyone.

 
What annoys me about dogs, besides their erratic movement, their animations and their not so well timed sound cues combined with the fact that they travel in packs, is that they are a lot more threatening than normal zombies to the point that many people that I know of, call the early game "dog survival".

 
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