It really isn't that hard to get away if you are paying attention.If you feel that you must kill every enemy that sees you, the problem lies not with the game.
The problem is getting the dog pack in the first week. Numerous of reasons for that is mainly based on stamina and alert.
1. In previous alphas when you was spotted by dogs/zombies you would get sensed/hunted indicator if crouched.
2. In previous alphas you had better stamina, and could run longer (Early alpha the dogs didn't stop hunting you, but that got fixed.)
3. The terrain is better in A17 and therfore its harder to see far away.
Sure you need to pay attention and that works fine for normal hordes! You will hear them, you have time to react and you can out walk them.
But first week if you are focused on restoring a POI, your main focus will be gathering resources, hence most of the time your stamina will be almost depleted. (The grind is real in this experimental)
In my case I was digging for clay using my old rutine:
Always stop at 20% stamina so i can run if i get overrun
Always have a look around when my stamina is regenerating
Never dig down so far that i cant jump up. (Also digging just the first layer is the only way to get xp from digging in this AE)
Now somewhere between 100 and 20% I hear a loud BARK! Reflexes from many hours of older Alphas kicks in and i jump up and do a 180. Before I hit the ground my screen is blurry and filled with blood stains.
I launch my club against the blurry brown mass turn around and starts running zig-zacking between trees. My stamina is out after just a few meters, i quickly bandage my self, throws away a few more hits with the club.
Two dogs are down, some how the other two are disoriented and are walking around i circles just 10m from me (bug?). I lay them down with my bow.
The last one just disappeared, no body no traces (bug?)
So yes you have to pay attention but paying more attention than what i am doing is basically not playing.
I would suggest, let dogs howl a few meters away (at least 20-30m) so you have a fighting chance.
Remove them from spawning list on first week.
Give player an adrenaline boost to 75% stamina if you get hit, of course not stack able.