As someone else who has figured out how vehicles work I wanted to ask about your legal notice here before i post them. What do you consider "and build upon my work" to mean? Does this extend to any vehicle mod released, as you could easily argue that any vehicle mod released hence forward could be seen as building upon your work?
In regards to the person sited as needing credit, you state this person must be you (me, my). Later in the thread you make reference to a team that works on the vehicles. Also you do state that many of the models were not created by you. I need a little clarification here, I'm just a little confused to why one should credit only you? In the case someone else use one of the same resources as you use, as they are freely available to anyone, what would be the outcome then? As they technically wouldn't be using anything you created but there would be no way to tell if they extracted from your bundle or not. I don't mind at all giving credit where it's due, my modlets speak that in volumes but it gets a little iffy when you start demanding credit for things you didn't make. I don't think it's fair for you to lay claim to these models, just a personal opinion.
So can you please clear this legal notice up a bit for me?
Hi Khelldon,
I will answer in case anyone else has the same questions.
- "build upon my work" simply means taking my mod or part of it and modifying it.
- Nothing in my ToU prevents anyone from making their own vehicle mod. It would be extremely stupid of me to try to claim that.
- Credit is stated as going to myself, because except for some of the initial models and textures, and some help I got, I did most of the work. This is even more true in my A16 mod that contains multiple thousands lines of code, and multiple months of work, to make it work the way it works in there.
- The vehicle team is something fairly new. Mumpfy did some amazing Texture work for the A16 and A17 mod, and Chaos has started to help a bit very recently. If this team really becomes a thing, I will most likely modify the ToU for credit to go to the team.
- Even thought using the same free models I used would make your mod a bit redundant, you are totally free to use them, they are of public domain. And the last line of my ToU states that you can use the same purchased models I used, if you also purchase them yourself.
- It's fairly easy to know if you actually started from scratch with the original models or if you extracted mine with something like UABE, since all models I use have been modified. And as you know I also published Unity templates of some of the full vehicles setups on Discord, so you have even easier access to them. So, yeah you could take mine and re-modify them and noone would know. It's just polygons and textures at the end of the day. My only advice with that is it would be better for everyone if you use other models for your mod.
- The ToU is not there to lay claim to those models, it's there to protect the overall mod work and protect the original creators of the purchased assets. Credit to all original creators is extremely clear and detailed on my github.
I have always been 100% transparent with my work, I have always given credit to the original creators and the people who helped. And everything I've done has always been fully public and done for free, with the hope to help other people make their own cool vehicles for this game. I do this for fun and for others to have fun with it. I don't really care about credits, I have nothing to prove to anyone, my real 3D career has been established a long time ago, and I got enough credits for my work in real life for multiple lifetimes.