PC A17 B221 Prefab test

the fact that the day 7, 14 and 21 horde destroyed an average of 11 blocks and day 28 horde doubles that to 24 blocks of REINFORCED CONCRETE says everything. who is going to have that much reinforced concrete on day 7 and 14? the pimps are intentionally trying to push building materials like this to later on in the game.
very interesting work Royal, ty, but i have a request. try the same thing with upgraded cobble and see what happens. this is more realistic to what players will be working with.
well thats easy to calculate

Lets say 20 Concrete mix are equal 5000 Block Hp

Day 7 = 75 000 Blockdamage

Day 14 = 70 000 Blockdamage

Day 21 = 70 000 Blockdamage

Day 28 = 140 000 Blockdamage

Day 35 = 90 000 Blockdamage

Day 42 = 105 000 Blockdamage

Day 49 = 100 000 Blockdamage

Day 56 = 95 000 Blockdamage

Day 63 = 145 000 Blockdamage

Day 70 =

Be aware i killed no zombies (except vultures on day 63 until now)

 
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well thats easy to calculateLets say 20 Concrete mix are equal 5000 Block Hp

Day 7 = 75 000 Blockdamage

Day 14 = 70 000 Blockdamage

Day 21 = 70 000 Blockdamage

Day 28 = 140 000 Blockdamage

Day 35 = 90 000 Blockdamage

Day 42 = 105 000 Blockdamage

Day 49 = 100 000 Blockdamage

Day 56 = 95 000 Blockdamage

Day 63 =

Day 70 =
Yep.

With that it's pretty easy to assume cobblestone would collapse.

 
well thats easy to calculateLets say 20 Concrete mix are equal 5000 Block Hp

Day 7 = 75 000 Blockdamage

Day 14 = 70 000 Blockdamage

Day 21 = 70 000 Blockdamage

Day 28 = 140 000 Blockdamage

Day 35 = 90 000 Blockdamage

Day 42 = 105 000 Blockdamage

Day 49 = 100 000 Blockdamage

Day 56 = 95 000 Blockdamage

Day 63 = 145 000 Blockdamage

Day 70 =

Be aware i killed no zombies (except vultures on day 63 until now)

Yep.
With that it's pretty easy to assume cobblestone would collapse.
well that was a boring way to do it. i was hoping for the visual impact of watching stuff implode within a few mins of horde night starting :smile-new:

 
Well at least you know that your cobblestone Wall need to be 46 blocks THICK

Thats arround 80 000 Cobblestone blocks.

Should be easy to build until week 4

 
well that was a boring way to do it. i was hoping for the visual impact of watching stuff implode within a few mins of horde night starting :smile-new:
Here you go.

lya7fBt.gif


 
Cool test Royal :)

maybe a bit late now, and no idea if it would work or just f up horde night, but wonder if did all the same except; let first group spawn, give them 3(?) minutes to bash walls then do a 'killall' so next batch spawns in, repeat?

---

The thing that I don't like the most about current balance is that it's basically impossible to -melee- on horde nights. Well, I ain't crazy enough to go out and, 'run with the zombies, weee!'. Meant fighting from behind something like the old pole defenses. (sigh)

 
I cnsider to make the row complete until the poi collapses.

And then redo one of the days a few times with different approaches

* One (maybe) two more again passive to see how much RNG influences

* Once by shooting weak zombies only

* Once by shooting strong zombies only

* Once by killing all zombies

* Once again passive but with 3 layers of iron spikes arround the poi

 
New idea

I proceed until day 98 and then i start a new test

All on Day 7 with Level 300, what means a gamestage of 307 !?

Means the gamestage all player have when they play a longer game and die in the Hordenight one week before.

I guess thats the most interesting Gamestage.

Serious high but at the same time the minimum you can have.

And this day i play then on different styles and settings

On default settings

* No damage

* No damage but 2 Layers of Spikes

* Only shoot Bad Azz zombies

* Only shoot weak zombies

Default but 32 Zombis

Default but max zombies

Insane

What do you think ?

 
Damnit i overjumped day 98. Then i would say let us stop this test at 91 and proceed with the new testrow.

(98 would have been near gamestage 300 anyway)

 
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Don't really know how the Gamestage -should- progress? In my current b221 game I just had day 21 horde, GS was 90. 534 z kills before horde started. Toon lvl 40. Nomad, 90m days, rest default.

Testing plan looks good :)

Only thing I might consider adding would be: whichever test results in the most base damage, try it again but rather than diff at Insane, test Nomad for a comparison. Could be quite interesting?

 
Only thing I might consider adding would be: whichever test results in the most base damage, try it again but rather than diff at Insane, test Nomad for a comparison. Could be quite interesting?
Yeah seeing the difference between the difficulty levels would be very helpful.

Gives an idea of what to expect when bumping up a level.

 
Well 100 000 XP per week is not really much. Its more thought as a baseline
You must be zombiefarmin a lot than... because without killing zombies, I MAYBE get 30k, if I try to kill all zombies on hordenight...

just as a sidenote :D

 
You must be zombiefarmin a lot than... because without killing zombies, I MAYBE get 30k, if I try to kill all zombies on hordenight...just as a sidenote :D
My current game

First week 120 Min days after that 60 min days

Day 28 Level 128

Thats over a Million XP per week (but i played on easyer settings in week 1 and 2)

 
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