Can someone tell me where to craft solar bank and solar cells?
Description for solar bank says I can make it in workbench but alas there is no craft option.
Description for solars cells says "Crafter" What the heck is that lol?
I am trying to get the starvation mod working on the Linux client (single player). Most of the info I've found relates to the server, not the client.
I haven't had any luck getting the mod launcher to work in Linux, so I copied the mod files manually.
I fixed the blocks.xml error by changing "mods" to "Mods" for the "workingTv":
This allowed me to start a new game, but the first thing I have noticed is that some textures seem to be missing. in particular the textures for the new animals, plants and trees. The models are there, but they are all pink. But some are working, such as the tiger. I tried to upload a screenshot, but there was an error uploading the file.Code:<block id="984" name="workingTv"> <property name="Class" value="TV, Mods" />
I'm not sure if there is something I can change to get the textures working. I noticed in the output log that there are a lot of "Shader Unsupported" warnings. I've attached the log.
Once you have a vanilla server set up and running you can then just copy and paste the Starvation files in your game directory and overwrite when asked... it should overwrite several files it your putting it in the right placeAny know how to put STARVATION Mod for A16 on my server? do i just copy sum or all the files over to the server?
Next weekly update. I can't imagine that a server host would force update you and not give you an option to roll back. All of the hosting companies I am familiar with, including my own, do not upgrade a game until the server owner comes in and click the button to upgrade and most have some method to make sure that you can roll back to a previous version, or will do it for you manually. You might just contact support and see if they' re one of the ones that just offer manual rollbackshei guys, i dont want to stress you or something.. But my game updated to 16.4 and so did my server on the site where i host it and there is no way to downgrade the server and now i cant play anymore. Do you have some kind of eta for the update? Not trying to be annoying but we just started playing the mod![]()
Yes you can disable sanity although its major part of the modFirst i would like to say i love your mode it's the best i have see for 7D2D in a long time.my question is is there any way to disable the Sanity in the game?
thank you for making this mode for Evey one and the hard work that win it to it.
Just like you upgrade any block click on it with the snowball active and add the snowballs - putting them in the inventory has no effectCan someone explain exactly? How to upgrade the the farm storage ? I put the snowballs inside and nothing happens. The farmer starts working just as I give him storage (ice covered ) from creative menu .
If your hosting company will not allow you to overwrite dll's to apply mods you have two choices really and that is to go with a hosting company that allows dll's to be overwritten using FTP or one that provides you with the mod to install through their service. My company. Killservers, and others like PingPerfect simply provide the mod in the mod manager so you can click an install link and through our server permissions and the manager knows where to install the mod properly. There is a security risk for server hosters in allowing users to upload and change exes and dlls as that could turn a game server into a DDs server or a porn server - not something one wants to happen. Because of that and not all games use stream workshop (which the host can give permissions to change those files) many of us support modders and people that want to use mods by giving you the option to install though the server. If your host won't do something like that the only work around that you have is trying a different host.Well, crap. Thanks for the info @Mortelentus. I don't think GameServers.com lets you overwrite those DLLs with their subscription model. Is there any kind of work-around?
This is a function of the vanilla game - I think you would have to ask in the main modding forum or General Discussion.Hi, I have the problem with the generation distance: I've set the maximum generation distance for the map to 40000, for burnt forrest from 28000 until 30000, radiated area from 30000 until 40000 distance from center.Now, when I start moving towards the edge of the map, I notice, that the radiated burnt forrest will start at 8000.
I didn't find anything about this in the rwgmixer.xml. So, why does this happen? Did I miss anything else?
Same here. At first it was ok but they seem more and more. Try killing her from afar.Is anyone getting endless screamer attacks? I literally am getting attacked by dozens and dozens of zombies called by seemingly endless screamers. The screamers call friends, that include screamers, and so on. I think at one point i might have had 60 or more zombies. It's getting mind numbing.
I get endless invisible zombies... being hit by them and only hit them with luck when hitting airIs anyone getting endless screamer attacks? I literally am getting attacked by dozens and dozens of zombies called by seemingly endless screamers. The screamers call friends, that include screamers, and so on. I think at one point i might have had 60 or more zombies. It's getting mind numbing.
Is anyone getting endless screamer attacks? I literally am getting attacked by dozens and dozens of zombies called by seemingly endless screamers. The screamers call friends, that include screamers, and so on. I think at one point i might have had 60 or more zombies. It's getting mind numbing.
Oh yeah. I make my own bigger backpack modAssembly-cshap.dll and xml files modified, and working fine. Thanks for NOT helping, because i learn how to make bigger bagpack. THANKS!
Ahh I see - I listed it as a potential bug as I wasn't sure if it was intended or not for their aim to be so precise. Don't get me wrong, I like it and not complaining about their aim per se. It's definitely an improvement from A15 where the ranged bandits wouldn't shoot you at all, so they are going in the right direction and that is awesome. For me I know they spawn in the clunky oil factory and around some POIs that look like traders, so I stay away from those places until I can take them out from a distance with a PSG.Mdf25 the bandits either have really crappie aim or really great aim, I think they went with the great aim because it's not really any challenge if you can walk up to a Bandit and kill him while he's shooting at you. I took out 10 bandits at the oil refinery with a bow and a crappie pistol at low level. They did shoot one boulder I was behind to pieces and almost killed me a few times, but it was fun and tactical.
Machete crating in a15 starvation was locked behind a quest and they haven't added that new quest as far as I know, we currently can't make the machete.I bought the perk for machete crafting and I can make blades but I can't repair/assemble them what am I missing? Also having trouble finding weapon schems level 96 maxed out quality joe/scavenging and loot 200%. I only found hunting knife book and rocket launcher. No traders (8 so far) are selling weapon schems (Barter/secret stash maxed as well) Anyone else with this problem?
I noticed that spiders and hyenas don't trigger "hunted" while I am crouched and I get attacked while still "hidden" Is this intended?
Is there a way to scrap the toasters, broken 3ds and other stuff?
I almost forgot. Hamburgers is bad food effect?
Thank you in advance for assistance.