No, I'm talking about the RED zone. The burnt forest is radioactive yes, but beyond the burnt forest is solid RED on the map. This area, on normal maps, kills players, and is fairly empty when it comes to objects and stuff. But on Starvation the RED zone actually has stuff in it. Most of the area is based on the grasslands so it will be empty nothingness with a few prefabs and maybe a city, but then there are areas based on the Wastedlands so there will be dead trees, car frames, and all the other stuff i mentioned. The Red zone is basically "the edge of the map" designed to to keep players confined to a set portion of the map. But in starvation, with the exosuit, you can go into this area and do stuff. This part of the map kinda goes on forever, most of it is nothingness tho. Other then the wastedland potions of the red zone, no ground clutter is rendered, no trees, grass, bags of trash w/e. The only thing that renders is the prefabs and what ever blocks belong to those.You mean Burnt Forest? 90% of the Rad Zone is burnt, unless there's a deeper area of the rad zone. The initial zone is a radiated burnt forest, not grasslands. I'll certainly take another look though
Here you goHiThis has probably been asked a thousand times and have been through the last few pages of posts to find an answer. Is there a BBM for this Mod. I know this is not something that the makers of this Mod were wanting but it could really help a more casual player like myself who just enjoys running around collecting loots and having a bit of fun with different mods. I think SMX did one but that is not updated on Nexus Mods for the latest Starvation update. As I say I know this has probably been asked plenty times before and the modders probably hate hearing this asked for but I could really do with one just to make the game a little less running up and down all the time to empty bags.
Thanks in advance for any help
No, no plans to update any gun at this moment, and it wont happen before A17 for sure. There is already a 50cal sniper rifle ingame.I know Im asking same question 2nd time now but i really want to know.Hey creator, Yes! Creator! are you planing on updating the PSG1 texture ? I think it needs some serious rework (Me and many others) it looks really boxy and doesn't fit to the game right now.Even the Vanilla one is betterAlso, many other firearms don't quite fit and need a bit of rework ofc not like the PSG1 but still...Character doesn't hold them properly the attachments you can barely notice and their textures and crappy...Shhh okay, it's time to stfu now and stop complaining.The mod is very nice and thank you for what have you created
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P.S Any plans for NEW big Sniper Rifle (for Ex 50. Call or something similar) But, no Auto or Semi-Auto because would be too OP.Bolt Action would be enought.
Could you guys like this post if you agree so Mr.Creator sees this ? Thank you!!
I mean a sniper. It's a bit more futurيstic, but the use mechanic is cool to mitigate its "power".So in A17 + you might change them a bit ?Huh...There is already a 50 Sniper Rifle ? Do you mean the Heavy 50 Cal. Machine Gun ? or something like this
http://shoota50cal.com/wp-content/uploads/2013/09/sniper_rifle-50cal.jpg
I think it's called the KSR ... Its big, loud, and awesome.I know Im asking same question 2nd time now but i really want to know.Hey creator, Yes! Creator! are you planing on updating the PSG1 texture ? I think it needs some serious rework (Me and many others) it looks really boxy and doesn't fit to the game right now.Even the Vanilla one is betterAlso, many other firearms don't quite fit and need a bit of rework ofc not like the PSG1 but still...Character doesn't hold them properly the attachments you can barely notice and their textures and crappy...Shhh okay, it's time to stfu now and stop complaining.The mod is very nice and thank you for what have you created
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P.S Any plans for NEW big Sniper Rifle (for Ex 50. Call or something similar) But, no Auto or Semi-Auto because would be too OP.Bolt Action would be enought.
Could you guys like this post if you agree so Mr.Creator sees this ? Thank you!!
There is not an BBM for Starvation and we do not support those BBM that say tehy work with Starvation - most cause issues and we will not support Starvation for you if you install them. Starvation has plans for its own BBM in the future once we can work out the the skill requirement for itHiThis has probably been asked a thousand times and have been through the last few pages of posts to find an answer. Is there a BBM for this Mod. I know this is not something that the makers of this Mod were wanting but it could really help a more casual player like myself who just enjoys running around collecting loots and having a bit of fun with different mods. I think SMX did one but that is not updated on Nexus Mods for the latest Starvation update. As I say I know this has probably been asked plenty times before and the modders probably hate hearing this asked for but I could really do with one just to make the game a little less running up and down all the time to empty bags.
Thanks in advance for any help
No changes to spikes. Most zombies have a 90% damage reduction to hits in locations other than the head, so spike "carpets" will be less effective in Starvation than in vanilla.Ehm, did you guys changed something in Starvation that Spike Carpets arent effective anymore?I did one as a fast first/second horde option and the only thing it did was it very raley blow off a leg from zombies, it did no damage.
ive testet it with one last zombie without leg, i let him pass the spike carpet for more then 10! minutes and he didnt die.....
The way you ask for help is very interesting,and i'm fully motivated to take a look. We will take a peak when possible, if someone already peaked the xml feel free to throw us a tip.Lovely, my 210+ day save is now impossible to use... the Rifles 5/5 quest is completely broken. I keep getting http://prntscr.com/i3owck spammed, and the quest itself won't function properly.