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A16 - STARVATION Mod for A16

Good night, is there any way to add the CompuPack prefab list in the creation of the Random Gen map to place new buildings? in the current version of MOD there are many repeated buildings in the city

I'm not able to access the Nuclear Power Plant on my MAP, create the map using the dedicated one, click or start, I already rode a good part of the MAP with my bike and I can't find anything!

 
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Good night, is there any way to add the CompuPack prefab list in the creation of the Random Gen map to place new buildings? in the current version of MOD there are many repeated buildings in the city

I'm not able to access the Nuclear Power Plant on my MAP, create the map using the dedicated one, click or start, I already rode a good part of the MAP with my bike and I can't find anything!
If you're playing the actual Starvation mod, I believe Navezgane was pretty much set for a good Starvation gameplay.

 
I really like the climate system created by the mod, there is some way to remove this system and put it on A18, with the harsh winter, season from January to December??

StarvationWeather

 
I really like the climate system created by the mod, there is some way to remove this system and put it on A18, with the harsh winter, season from January to December??
StarvationWeather
It would need a total code rewrite to work on A18

 
SphereII and I are gradually reintroducing modlets that replace and improve on various Starvation features. While there may not be another Starvation mod, the functional components will eventually all be available as DMT modlets.
I miss Starvation so badly. I still play A16 quite often. Thank you guys for bringing some of it back in modlet form. Guess I better learn how to use DMT.

 
The mod launcher loads DMT mods natively. No need to learn DMT unless your making mods with code added.

 
The mod launcher loads DMT mods natively. No need to learn DMT unless your making mods with code added.
Thanks for that info! I do want to add some mods to my server that require DMT though, so may have to learn it anyway. If I install them on my server, will players have to install them on their end though? Totally new to using DMT so kind of waddling my way thru it. Lol

 
Also, I have one more quick question. I watched Hal's video on installing DMT, but he does go a little fast & none of the files he shows look anything like I got when I unzipped the file. Is there anywhere else I can find instructions? Edit: Never mind, got it. :) Lol

 
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Hello , i have install a 16.4 version for put your mod on my dedicated ovh 

all work without your mod and when i put your mod i have an error:

NullReferenceException: Object reference not set to an instance of an object at NGuiWdwInGameHUD.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)

here my log https://pastebin.com/NwfUvpmc

i see in other post for permission but how i can have permissions for launch your mod

i work on windows server 2016 datacenter

please help me :)
thanks and sorry for my bad english.

 
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