Build 13 is on the launcher
Summary of changes:
Removed outside spawnblocks that were populating the biome with a lot of peasants, guards, and bandits. You should not be getting angry guards away from the guard pois, and bandits should only be a rare solo spawn in the central area.
Desperate peasants should only spawn in PoIs, however the spawner needs attention to stop them from spawning outside their house.
Added the No Hijack script, so nre spam wont pop the console open.
Peasants hands got a bit of reach
worg particles removed
Added a waterskin to replace the jar
Improved stamina elixirs
Revamped feral and screamer summon groups
Improvements for the horse on multiplayer (still some bits not syncing)
Reviewed recipes and moved some items to more appropriate workstations
Alchemy Bench now has a philosopher's stone as a tool, which is required for some high end recipes
GrindStone now has the ornate weapons recipes, and a mystical chisel as a tool
Removed player level requirements from skills
plus many other minor changes
- - - Updated - - -
Where do you make forged iron? Been trying to figure it out for an hour and so far I got zilth.
Forged Iron is made in the Ingot Press. I've just added a recipe for the press, as it was only findable previously.