Haidrgna
Tester
The amount of zombies was not drastically changed, but their range of vision and hearing was. All zombies that spawn will home into you now, rather than not, and there is a small amount of continual biome spawns as well. If you run around crazy, you also spawn more of them as you activate more spawn zones near you, which also home into you. Staying in your base there will be less spawns but you still need to have defenses such as spikes set up the first day.I have to revise what I last replied. I started a new savegame because of the recent updates and *cough* got wiped *cough*. There's something off right now. There are a ton more zombies spawning during night right now, than they used to. Even with a good stock of bombs and molotovs you only got a pretty low chance of surviving night one. There used to be way fewer zombies before and there used to be small breaks between the waves. Now night one looks like the nights you usually only got past day 7 or even later.
I will look into numbers and maybe decrease spawns of the Beacon for day 1-2 for SP version.
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You may survive, but they may still take down the beacon at some point. But if you must resort to hiding, go aheadIn SP I have survived night one by digging a hole under the road and hiding in it. I put 2 layers of bricks around the beacon 1st and on that seed the road was elevated a little bit so you could get 2 blocks clear under the road and crouch in there til morning.
