Necropolis is too easy haha!
Even living in a snow most of the time, even with that buggy wet-cold, Fermi still survived.
Me, living in a forest, didn't have any troubles at all.
Even with all those screamers (before last update), after separating base and forge/campfire, life has become rly easy for him.
I has separated my base, night hideout and blood moon hideout from the start... and had no problems at all.
Even with not rly good start, after getting a bike, he easily survived. Only couple of times almost died ))
After i started to use a bike, all worries are gone, nothing could kill me. On day 40 i have 240 hp and military armor. Plus all kinds of weapons = terminator.
I think bike has ruined all the challenge!
How about making bike sound to produce lots of heat, so wherever you drive with a bike, screamers will follow
Also, how about making a quest to give for example 1 skill point for killing 100 zombies... then fighting blood moon zeds with explosives/molotovs will be reasonable. Because now when i get no exp and no other rewards, i'm just hiding and doing nothing. If not the stream, Fermi would do that too i think.
I think real challenge will come with the system we discussed. Far from center means ♥♥♥♥ty + rare loot and weak zeds, and the closer to the center - the better loot and stronger zeds. And a main quest boss in the center.
Problem with player spawning is not rly a problem... if you spawn somewhere near center, you will not want to stay there because once zeds appear - you are dead. Player will need to run far away from the center on day 1 to survive...
Alpha 17 will come in 4 months or even more, right? Not sure is it worth to wait for it before doing changes...