GoatPunishment
New member
Sorry to see you go dreamdancer.. but also looking forward to your own creation someday. Respectfully, though, your base looks HUGE compared to what I was going for... in terms of the sheer number of blocks you need to repair during a normal night. My current build unfortunately uses the pillar defense "trick" but my next one will NOT (I hope).So. Survived 7th night on survivalist. It was not in fact a reprieve. I thought it might be, since I thought the heat hordes would be replaced by just a normal blood moon. But apparently no, more of the same. Only more. Yeesh. Started the night with no coins on my person, ended with over 150000. Have a total of 2397 zombie kills. This is a rather silly mod.
Learned a few things:
1) I think this is about as far as I can go with this mod, sadly. The numbers of zombies just overwhelm my little computer. I can deal with a brief wave of 'too many', that get cleared out with a few exploding bolts, but nonstop all night is not really sustainable. Definitely amusing, regardless, and glad I made it this far, but
2) The store does not produce enough stone to keep a base this size repaired. I have bought it out of stone every day for the past several days.
It is never enough. Though perhaps I am being too greedy, and should just cave and buy finished concrete. And steel. 4 forges making steel constantly is also not enough. Have also bought the store out of iron several times. Not sure if a smaller base would be easier, or just be destroyed more quickly.
3) Reinforced steel seems like a fun idea, but it is not at all sustainable. You will run out and end up with unrepaired blocks, which will be easily destroyed.
4) Too much ammo is never enough. Though thanks to cheesing femurs into the store, I at least kept my supply of exploding bolts sustainable. Now I just have to run to the pond and refill 300 empty glass jars. That's about enough for one night.
5) Finally, an eternal truth: In the end, all bases with rooftop defenses and anti-spider iron bars become pillar bases. Regardless of any intent to do otherwise, eventually one takes to the roof, runs around above the enemies, and rains hell down upon them. Horizontal pole/melee bases are really just pillar bases in potentia.
Probably will quit this, maybe get back onto making my own mod, but might still be up for an MP game. And of course will probably come try it out once you've released another version. All in all, a lot of fun was had.
But, yes, on these crazy nights, the sheer number of irradiated zombies (and total overall) start to bog down my rig as well.